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Travel Through Caradhras

LTC (Tales of Middle-earth Commander) · #127 · EN

Travel Through Caradhras

Sorcery

Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.
Exile Travel Through Caradhras.
RzadkośćRare
PLN regular3,15 zł
PLN foil—
PLN etched—

Podróż przez Caradhras (Travel Through Caradhras)

Czar

Dylemat rady (Council's dilemma) — Zaczynając od ciebie, każdy gracz głosuje na Redhorn Pass lub Mines of Moria. Za każdy głos na Redhorn Pass przeszukaj swoją bibliotekę w poszukiwaniu karty lądu podstawowego i połóż ją na polu bitwy przekręconą. Jeśli w ten sposób przeszukasz swoją bibliotekę, potasuj ją. Za każdy głos na Mines of Moria zwróć kartę ze swojego cmentarza do swojej ręki.
Wygnać Podróż przez Caradhras.

Jak działa karta?

Każdy gracz głosuje na Redhorn Pass lub Mines of Moria; głosy na Redhorn Pass dają lądy podstawowe przekręcone z biblioteki, głosy na Mines of Moria zwracają karty z cmentarza do ręki. Na końcu czar zostaje wygnany.

Rozpoczynając od ciebie, każdy gracz wybiera jedną z dwóch opcji. Za każdy głos na Redhorn Pass możesz przeszukać swoją bibliotekę i wstawić kartę lądu podstawowego na pole bitwy przekręconą; jeśli to zrobisz, potasuj bibliotekę. Za każdy głos na Mines of Moria możesz zwrócić jedną kartę ze swojego cmentarza do ręki. Na końcu karta jest wygnana. Głosowanie odbywa się dopiero podczas rozwiązywania się czaru, więc odpowiedzi na niego muszą być zagrane bez znajomości wyniku głosowania.

Ważne interakcje

Częste pomyłki

Przykład

Jesteś pierwszym graczem w pięcioosobowej grze; jeśli trzech graczy wybierze Redhorn Pass, możesz przeszukać bibliotekę i dostać do gry trzy podstawowe lądy przekręcone, a potem potasować bibliotekę.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Tales of Middle-earth Commander (LTC)
Data wydania
2023-06-23
Rzadkość
Rare
Artysta
Constantin Marin
Mana value
6
Mana cost
{5}{G}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
fa679ef7-0e29-474e-b2fd-f9c06fe03a7c
Oracle ID
2d47a98b-5700-4096-b080-32df4d79910c
Słowa kluczowe
Council's dilemma
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
extendedart
Typ promocji
universesbeyond, boosterfun
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
12 707
Penny rank
—
Multiverse IDs
620325
Arena ID
—
MTGO ID
112552
TCGplayer ID
500075
Cardmarket ID
717830
Illustration ID
8ffc306f-5c1b-4934-943a-9aa89e967d5a
Status obrazu
lowres

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.

The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

In the case of non-secret voting, votes are cast in turn order, and each player will know the votes of players who voted beforehand.

Each player must vote for one of the available options. They can't abstain.

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