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Hell Mongrel

MH2 (Modern Horizons 2) · #88 · EN

Hell Mongrel

Creature — Nightmare Dog

Discard a card: This creature gets +1/+1 until end of turn.
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
It feeds on shadows, fear, and blood.
RzadkośćCommon
PLN regular0,31 zł
PLN foil0,96 zł
PLN etched—

Hell Mongrel

Stwór — Koszmar Pies

Odrzuć kartę: Ten stwór otrzymuje +1/+1 do końca tury.
Szaleństwo (Madness) (Madness) {2}{B} (Jeśli odrzucisz tę kartę, odrzuć ją do wygnania. Gdy to zrobisz, zagraj ją za jej koszt Szaleństwa (Madness) lub włóż ją na swój cmentarz.)

Jak działa karta?

Odrzucenie karty daje temu stworowi +1/+1 do końca tury. Jeśli odrzucisz Hell Mongrela, działa jego Szaleństwo i możesz go zagrać z wygnania za {2}{B} lub włożyć na swój cmentarz.

Możesz odrzucać karty, by tymczasowo wzmocnić Hell Mongrel — każdorazowe odrzucenie daje mu +1/+1 do końca tury. Jeśli odrzucisz tę kartę z ręki, działa zdolność Szaleństwo (Madness): zamiast iść na cmentarz, karta trafia do wygnania, a potem możesz ją zagrać za jej koszt Szaleństwa lub włożyć na swój cmentarz. Zagranie za Szaleństwo traktowane jest jak zwykłe rzucenie zaklęcia i może być przerywane, kopiowane itp.

Ważne interakcje

Częste pomyłki

Przykład

W odpowiedzi na atak przeciwnika odrzucasz kartę z ręki, Hell Mongrel dostaje +1/+1 do końca tury; jeśli odrzucisz samego Hell Mongrela, trafia on do wygnania i możesz go zagrać za {2}{B}.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Modern Horizons 2 (MH2)
Data wydania
2021-06-18
Rzadkość
Common
Artysta
Robbie Trevino
Mana value
4
Mana cost
{3}{B}
Power / Toughness
4 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
f7da32a3-8e33-4603-abd2-8db144062f6a
Oracle ID
64aa732c-d939-48c7-b1d6-c73fa1eedb40
Słowa kluczowe
Madness
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
14 464
Penny rank
8 147
Multiverse IDs
522164
Arena ID
—
MTGO ID
90549
TCGplayer ID
240400
Cardmarket ID
566900
Illustration ID
3d453300-4fd3-4ffa-87d1-b8cb4f5ec5a9
Status obrazu
highres_scan

Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.

If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.

If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.

To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.

Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.

Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.

A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.

If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.

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