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Light of Promise

MAR (Marvel Universe) · #46 · EN

Light of Promise

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
RzadkośćMythic
PLN regular3,32 zł
PLN foil4,98 zł
PLN etched—

Światło Obietnicy (Light of Promise)

Zaklęcie — Aura

Oczaruj (Enchant) stwora
Zaczarowany stwór ma „Za każdym razem, gdy zyskujesz życie, połóż na tym stworze tyle znaczników +1/+1.”

Jak działa karta?

Aura zaklina stwora. Gdy kontroler tej aury zyskuje życie, kładzie na zaklętym stworze tyle znaczników +1/+1, ile życia zyskał.

Aura zaklina wskazany stwór. Zaklęty stwór zyskuje zdolność, która reaguje na każde zyskanie życia przez jego kontrolera; gdy kontroler zyskuje życie, kładzie na tym stworze tyle znaczników +1/+1, ile życia zyskał. Zdolność uruchamia się dla każdego oddzielnego zdarzenia zyskania życia.

Ważne interakcje

Częste pomyłki

Przykład

Jeżeli kontrolujesz zaklętego stwora i dwaj twoi stwory z lifelink zadają obrażenia jednocześnie, zdolność uruchomi się dwa razy, kładąc znaczniki za każde osobne zyskanie życia.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Marvel Universe (MAR)
Data wydania
2026-06-26
Rzadkość
Mythic
Artysta
David Lopez
Mana value
3
Mana cost
{2}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
f78673f6-8173-4d0e-ae50-539cad30aa5c
Oracle ID
64c54c9f-0550-41e2-a44a-5892a199f670
Słowa kluczowe
Enchant
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo, arena
Cechy wydruku
Reprint, Full art
Efekty ramki
enchantment, inverted
Typ promocji
sourcematerial, universesbeyond
Watermark
—
Obramowanie / znacznik
borderless / oval
EDHREC rank
4 456
Penny rank
7 790
Multiverse IDs
—
Arena ID
105210
MTGO ID
150331
TCGplayer ID
696409
Cardmarket ID
890838
Illustration ID
5e1a0aa7-b0ab-4590-88ad-dd3005adf75d
Status obrazu
highres_scan

If enchanted creature is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.

If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.

Pełny rekord źródłowy JSON
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        "pauper": "not_legal",
        "vintage": "legal",
        "penny": "legal",
        "commander": "legal",
        "oathbreaker": "legal",
        "standardbrawl": "not_legal",
        "brawl": "legal",
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        "alchemy": "not_legal",
        "paupercommander": "not_legal",
        "duel": "legal",
        "oldschool": "not_legal",
        "premodern": "not_legal",
        "predh": "not_legal",
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    "reserved": false,
    "game_changer": false,
    "foil": true,
    "nonfoil": true,
    "finishes": [
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    "oversized": false,
    "promo": false,
    "reprint": true,
    "variation": false,
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    "set_type": "masterpiece",
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    "border_color": "borderless",
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    "security_stamp": "oval",
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        "usd_foil": "2.24",
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