A prototype card is a colorless card in every zone except the stack or the battlefield, as well as while on the stack or the battlefield if not cast as a prototyped spell. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Blitz Automaton is a colorless creature card with mana value 7. It can't be the target of Recommission, a spell that targets an artifact or creature card with mana value 3 or less in your graveyard.

BRO (The Brothers' War) · #159 · EN
Fallaji Dragon Engine
Artifact Creature — Dragon
Flying
Wyjaśnienie po polsku
Fallaji Dragon Engine
Artefakt stwór — Smok
Latanie (Flying)
Jak działa karta?
Możesz rzucić tę kartę normalnie lub jako Prototyp za , co powoduje, że staje się 1/3; ma Latanie (Flying) i możesz za
dać jej +1/+0 do końca tury.
Karta ma zdolność Prototyp (Prototype), co pozwala rzucić ją zamiast normalnego kosztu za i z wartością 1/3; wtedy koszt many, kolor, wartość many, siła i wytrzymałość pochodzą od tej wersji. Zdolność Latanie (Flying) działa normalnie. Za
możesz dać temu stworowi +1/+0 do końca tury; to zwykły efekt tymczasowy trwający do końca tury.
Ważne interakcje
- Gdy karta jest w bibliotece, cmentarzu lub poza stołem i nie została rzucona jako prototyp, jest bezkolorowym artefaktem-stworem z jej normalnymi kosztami i wartościami many.
- Jeśli rzucono ją jako prototyp, to spell i powstały permanent używają kosztu many i wartości siły/wytrzymałości z sekcji prototypu; kolor i wartość many też pochodzą od tego kosztu.
Częste pomyłki
- Mylenie: karta jest koloru zależnie od tego, jak została rzucona — poza stosem i polem bitwy jest bezbarwna, jeśli nie rzucano jej jako prototyp.
- Zakładanie, że Prototyp zmienia nazwę lub zdolności — Prototyp zmienia tylko koszt many, kolor, wartość many, siłę i wytrzymałość.
Przykład
Na początku swojej tury rzucasz Fallaji Dragon Engine jako prototyp za ; wchodzi jako 1/3 z Latanie (Flying). Potem płacisz
, by dać mu +1/+0 przed atakiem.
Dane wydruku
- Set
The Brothers' War (BRO)
- Data wydania
- 2022-11-18
- Rzadkość
- Uncommon
- Artysta
- Filip Burburan
- Mana value
- 8
- Mana cost
- Power / Toughness
- 5 / 5
- Layout / frame
- prototype / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- f7761ed0-a784-4dfb-ab6c-0f4b9a411cf3
- Oracle ID
- dc8cca38-df2a-4cef-973c-a482505be66f
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Prototype, Flying
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, arena, mtgo
- Cechy wydruku
- Dostępna w boosterze, Story spotlight
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 19 476
- Penny rank
- 11 531
- Multiverse IDs
- 583744
- Arena ID
- 83692
- MTGO ID
- 104936
- TCGplayer ID
- 452295
- Cardmarket ID
- 682607
- Illustration ID
- e957e366-0bcc-4e6d-9c11-58f737746a4c
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
When cast as a prototyped spell, that spell has the mana cost, power, and toughness characteristics shown in its colored, secondary text box rather than the normal values of those characteristics. Its color and mana value are determined by that mana cost. The permanent that spell becomes as it resolves has the same characteristics. If the spell leaves the stack in any other way, or the permanent it becomes leaves the battlefield, it immediately resumes using its normal characteristics.
The prototype ability functions in any zone that the spell could be cast from. For example, if an effect allows you to cast artifact spells from your graveyard, you could cast a prototyped Blitz Automaton from your graveyard.
Regardless of how it was cast, a prototype card always has the same name, abilities, types, and so on. Only the mana cost, mana value, color, power, and toughness change depending on whether the card was cast as a prototyped spell.
Casting a prototyped spell isn't the same as casting it for an alternative cost, and an alternative cost may be applied to a spell cast this way. For example, if an effect allows you to cast an artifact card without paying its mana cost, you could either cast Blitz Automaton normally, or as a prototyped spell.
When casting a prototyped spell, use only its prototype characteristics to determine whether it's legal to cast it. For example, if Blitz Automaton is exiled with the last ability of Chandra, Dressed to Kill, you would be able to cast it for {2}{R} (because it's a red spell), even though you wouldn't be able to cast it as a colorless spell for its normal cost.
If an effect copies a prototyped spell, that copy (as well as the token it becomes on the battlefield) will have the same characteristics as the prototyped spell. Similarly, if an effect creates a token that's a copy of a prototyped permanent or causes another permanent to become a copy of it, the copy would have the same characteristics as the prototyped permanent.
Pełny rekord źródłowy JSON
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