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Iterative Analysis

PLST (The List) · #CNS-6 · EN

Iterative Analysis

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.
RzadkośćUncommon
PLN regular0,52 zł
PLN foil—
PLN etched—

Iterative Analysis

Konspiracja

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.

Jak działa karta?

Zakryta konspiracja w strefie dowodzenia; tajnie nazwij kartę przy starcie. Gdy ją odsłonisz, ilekroć zagrasz instant lub sorcery o tej nazwie, możesz dobrać kartę.

Hidden agenda — Na początku gry połóż tę konspirację zakrytą w strefie dowodzenia i potajemnie nazwij kartę. Nazwę podajesz, gdy umieszczasz konspirację w strefie dowodzenia. Możesz obrócić tę konspirację na odsłoniętą jako specjalną akcję w dowolnym momencie, gdy masz priorytet; to nie używa stosu i nie można na to odpowiedzieć. Gdy konspiracja jest odsłonięta w strefie dowodzenia, jej zdolności działają. Zdolność wyzwalana: za każdym razem, gdy rzucisz instant lub sorcery o podanej nazwie, możesz dobrać kartę. Musisz nazwać istniejącą kartę Magic — nie można nazwać tokena. Konspiracje są bezkolorowe, nie mają kosztu many i nie można ich rzucać jako zaklęć; nie są częścią talii i nie wliczają się do minimalnego rozmiaru talii. Na koniec gry musisz ujawnić wszystkie posiadane zakryte konspiracje; jeśli masz kilka zakrytych konspiracji, możesz dla każdej podać inną nazwę (każda nazwa powinna być jasno skojarzona z jedną konspiracją).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Na początku gry nazwasz Lightning Bolt. Jeśli potem odsłonisz Iterative Analysis i zagraczasz zaklęcie instant lub sorcery o nazwie Lightning Bolt, możesz dobrać kartę za każdy taki rzut.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The List (PLST)
Data wydania
2020-09-01
Rzadkość
Uncommon
Artysta
Winona Nelson
Mana value
0
Mana cost
—
Power / Toughness
— / —
Layout / frame
normal / 2003
Foil / nonfoil
nonfoil
Scryfall ID
f6653228-50b6-4485-9e84-9774f2e2d6c9
Oracle ID
79172853-240c-4924-8b20-edf469946df4
Słowa kluczowe
Hidden agenda
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
conspiracy
Obramowanie / znacznik
black / —
EDHREC rank
—
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
222347
Cardmarket ID
498215
Illustration ID
3bf6fb45-a25a-4f79-b1e4-d6acc6745880
Status obrazu
highres_scan

Conspiracies are colorless, have no mana cost, and can't be cast as spells.

A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone.

You must name a Magic card. Notably, you can't name a token.

A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)

You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point.

Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.

There are several ways to secretly name a card, including writing the name on a piece of paper that's kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It's important that each named card is clearly associated with only one of the conspiracies.

A conspiracy with hidden agenda that has a triggered ability must be face up before that ability's trigger condition is met in order for it to trigger. Turning it face up afterward won't have any effect.

Conspiracies aren't legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.

You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up.

At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can't bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts.

As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn't use the stack and can't be responded to. Once face up, the named card is revealed and the conspiracy's abilities will affect the game.

If you play multiple games after the draft, you can name a different card in each new game.

At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players.

You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are.

Pełny rekord źródłowy JSON
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        "oldschool": "not_legal",
        "premodern": "not_legal",
        "predh": "not_legal",
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    "reserved": false,
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        "usd_foil": null,
        "usd_etched": null,
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