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Road // Ruin

MH2 (Modern Horizons 2) · #212 · EN

Road // Ruin

Instant // Sorcery

RzadkośćUncommon
PLN regular0,61 zł
PLN foil0,96 zł
PLN etched—

Road

Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Ruin

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Ruin deals damage to target creature equal to the number of lands you control.

Road // Ruin

Instant // Sorcery

(Brak oryginalnego tekstu Oracle w danych; wyjaśnienia oparte na rulingach.)

Jak działa karta?

Split card z dwiema połowami na jednej karcie. Poza stosem łączne cechy obu połówek. Gdy odgrywasz jedną połowę, druga jest ignorowana. Aftermath pozwala odgrywać jedną połowę z cmentarza i wtedy karta zostaje wyeksilowana po opuszczeniu stosu.

Road // Ruin to split card (dwie połówki na jednej karcie). Położenie jej poza stosem: karta ma cechy obu połówek — jest jednocześnie zielono‑czerwona, jest kartą instant i sorcery oraz jej wartość many (mana value) to 6. Gdy odgrywasz jedną połowę, na stos trafia tylko ta połowa; cechy drugiej połowy są ignorowane dopóki ta pierwsza jest na stosie. Jeżeli efekt liczy karty instant i sorcery w twoim cmentarzu, Road // Ruin liczy jako jedna karta. Jeżeli jakaś zdolność pozwala ci odgrywać split card z aftermath z innej strefy niż cmentarz, nie możesz odgrać połowy z aftermath z tej strefy. Jeśli odgrasz połowę z aftermath z cmentarza, karta natychmiast trafia na stos i zostanie wyeksilowana po opuszczeniu stosu bez względu na to, czy zaklęcie rozwiąże się, zostanie skontrowane czy inaczej opuści stos. Gdy odgrasz pierwszą połowę w swojej turze i ma ona aftermath, po jej rozwiązaniu dostajesz priorytet natychmiast i możesz od razu odgrać połowę z aftermath z cmentarza, jeśli to legalne.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz Road // Ruin w ręce. Odgrywasz Road (instanta). Na stosie jest tylko Road — Ruin (sorcery) jest ignorowane. Jeśli później z jakiegoś powodu Road trafi do twojego cmentarza i ma możliwość zostać odgrane z cmentarza jako aftermath, możesz odgrać Ruin z cmentarza; po zagraniu z cmentarza karta zostanie wyeksilowana po opuszczeniu stosu.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Modern Horizons 2 (MH2)
Data wydania
2021-06-18
Rzadkość
Uncommon
Artysta
Johann Bodin
Mana value
6
Mana cost
{2}{G} // {1}{R}{R}
Power / Toughness
— / —
Layout / frame
split / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
f336b4d4-9a84-4a87-a8ea-a83a842890ee
Oracle ID
f18d8939-7ee8-4a44-a1c8-6ae3a08f52fd
Słowa kluczowe
Aftermath
Tożsamość kolorów
{G}{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
12 140
Penny rank
10 066
Multiverse IDs
522288
Arena ID
—
MTGO ID
90805
TCGplayer ID
239709
Cardmarket ID
566263
Illustration ID
7eaf0850-0e17-4598-b183-1718e37c53f9
Status obrazu
highres_scan

Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Road /// Ruin counts once, not twice.

All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting red spells, you can cast Road, but not Ruin.

If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.

If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.

Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.

Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with another effect.

A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Road /// Ruin is a green and red card, it is both an instant card and a sorcery card, and its mana value is 6.

If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.

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