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Blood Age General

STX (Strixhaven: School of Mages) · #93 · EN

Blood Age General

Creature — Spirit Warrior

{T}: Attacking Spirits get +1/+0 until end of turn.
His troops took the Fortress of Caerdoon centuries ago, yet he fights on.
RzadkośćCommon
PLN regular0,35 zł
PLN foil0,79 zł
PLN etched—

Blood Age General

Stwór — Duch Wojownik

{T}: Atakujące Duchy otrzymują +1/+0 do końca tury.

Jak działa karta?

Przekręć, by dać atakującym Duchom +1/+0 do końca tury. Działa tylko na Duchy atakujące w momencie rozwiązywania się zdolności.

Po przekręceniu Blood Age General jego zdolność aktywowana daje wszystkim atakującym Duchom premię +1/+0 do końca tury. Zdolność działa tylko na te Duchy, które są atakujące w chwili rozwiązywania się efektu; jeśli nie ma wtedy atakujących Duchów, efekt nic nie zmieni. Jeśli Duch otrzymał premię, zachowa ją do końca tury nawet gdy przestanie atakować lub przestanie być Duchem.

Ważne interakcje

Częste pomyłki

Przykład

W swojej głównej fazie przekręcasz Blood Age General, gdy dwóch twoich Duchów już atakuje; oba otrzymają +1/+0 do końca tury, nawet jeśli jeden zostanie później zablokowany i przestanie atakować.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Strixhaven: School of Mages (STX)
Data wydania
2021-04-23
Rzadkość
Common
Artysta
Johan Grenier
Mana value
2
Mana cost
{1}{R}
Power / Toughness
2 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
f30237cc-27c8-4075-acbd-d75a16588a68
Oracle ID
10ea73c8-7cf8-4a48-a0cc-072bb541880f
Słowa kluczowe
—
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
25 866
Penny rank
—
Multiverse IDs
513570
Arena ID
76486
MTGO ID
88663
TCGplayer ID
235874
Cardmarket ID
557509
Illustration ID
fc7e9bc3-470e-47a3-9b67-d7e830d0bdb1
Status obrazu
highres_scan

Once the activated ability resolves, Spirits that get the +1/+0 bonus will retain it until end of turn, even after they stop attacking or if they stop being Spirits.

Blood Age General’s activated ability affects only Spirits that are attacking as it resolves. If you activate it while no Spirits are attacking, it will have no effect, even if you attack with one or more Spirits later in the turn.

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