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Cyclical Evolution

FUT (Future Sight) · #125 · EN

Cyclical Evolution

Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
RzadkośćUncommon
PLN regular0,61 zł
PLN foil1,84 zł
PLN etched—

Cykliczna Ewolucja (Cyclical Evolution)

Czar sorcery

Wskażony stwór otrzymuje +3/+3 do końca tury. Wygnaj Cykliczną Ewolucję z trzema znacznikami czasu na niej.
Zawieszenie (Suspend) 3 — {2}{G} (Zamiast składać ten czar z ręki, możesz zapłacić {2}{G} i wygnać go z trzema znacznikami czasu na nim. Na początku twojej fazy podtrzymania usuń znacznik czasu. Gdy usunięty zostanie ostatni, możesz zagrać go nie płacąc jego kosztu many.)

Jak działa karta?

Daje wskazanemu stworowi +3/+3 do końca tury. Możesz też Zawiesić (Suspend) 3, wygnać z trzema znacznikami czasu i po trzech fazach podtrzymania zagrać bez płacenia kosztu many.

To jednorazowy czar, który daje wybranemu stworowi +3/+3 do końca tury. Po zagraniu karta jest wygnana z trzema znacznikami czasu na niej. Możesz też użyć Zawieszenia (Suspend) 3, płacąc {2}{G} i wygnać kartę z trzema znacznikami czasu; na początku twojej fazy podtrzymania usuń z niej znacznik czasu, a gdy usunięty zostanie ostatni, możesz zagrać ją bez płacenia kosztu many. Jeśli nie zagrasz jej, pozostaje wygnana bez znaczników czasu.

Ważne interakcje

Częste pomyłki

Przykład

W turze przeciwnika nie możesz Zawiesić, ale na swojej głównej fazie zapłaciłeś {2}{G} i wygnałeś ją; po trzech twoich fazach podtrzymania zagrałeś ją bez płacenia kosztu many i dała +3/+3 wybranemu stworowi.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Future Sight (FUT)
Data wydania
2007-05-04
Rzadkość
Uncommon
Artysta
Matt Cavotta
Mana value
5
Mana cost
{3}{G}{G}
Power / Toughness
— / —
Layout / frame
normal / 2003
Foil / nonfoil
foil nonfoil
Scryfall ID
f2b2fa14-b08b-4cb9-bd77-c9da1dfa91d4
Oracle ID
bc8213f9-bef7-4077-a919-4347ec373de7
Słowa kluczowe
Suspend
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
26 286
Penny rank
—
Multiverse IDs
126169
Arena ID
—
MTGO ID
26636
TCGplayer ID
14870
Cardmarket ID
15117
Illustration ID
355fb81e-1e92-4662-9005-8056e75e7597
Status obrazu
highres_scan

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.

Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.

Cards exiled with suspend are exiled face up.

When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.

Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.

If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.

If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.

If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.

Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.

The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.

You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.

If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.

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