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The Tenth Doctor

WHO (Doctor Who) · #3 · EN

The Tenth Doctor

Legendary Creature — Time Lord Doctor

Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend.
Timey-Wimey — {7}: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)
RzadkośćMythic
PLN regular—
PLN foil1,70 zł
PLN etched—

Dziesiąty Doktor (The Tenth Doctor)

Legendarny stwór — Time Lord Doktor

Naprzód! (Allons-y!) — Za każdym razem, gdy atakujesz, wygnać karty z góry twojej biblioteki, aż wygnasz kartę niebędącą lądem. Połóż na niej trzy znaczniki czasu. Jeśli nie ma suspend, nabiera suspend.
Czasomieszanie (Timey-Wimey) — {7}: Podróż w czasie trzy razy. Aktywuj tylko jako sorcery. (Dla każdej zawieszonej karty, którą posiadasz, i każdego permanentu, którym kontrolujesz i który ma znacznik czasu, możesz dodać albo usunąć znacznik czasu. Następnie zrób to jeszcze dwa razy.)

Jak działa karta?

Przy ataku wygnaj nie‑lądową kartę i daj jej trzy znaczniki czasu (dostaje też suspend, jeśli go nie miała). Za {7} wykonujesz "Podróż w czasie (Time Travel)" trzy razy, manipulując znacznikami czasu na twoich kartach i permanentach.

Pierwsza zdolność (Naprzód! (Allons-y!)) przy ataku wygnie z biblioteki karty aż znajdzie pierwszą nie‑lądową; tę kartę otrzymuje trzy znaczniki czasu i jeśli nie ma suspend, nabiera tej właściwości. Druga zdolność (Czasomieszanie (Timey-Wimey)) za {7} pozwala wykonać akcję "Podróż w czasie (Time Travel)" trzy razy, czyli trzykrotnie wybrać dla każdego twojego permanentu ze znacznikiem czasu i każdej twojej zawieszonej karty czy dodać, usunąć czy nic nie robić ze znacznikiem czasu; zmiany zachodzą jednocześnie. Jeśli po usunięciu wszystkich znaczników decydujesz się rzucić kartę, wybierasz jej cele i płacisz ewentualne dodatkowe koszty wtedy, gdy ją rzucasz.

Ważne interakcje

Częste pomyłki

Przykład

Atakujesz z Dziesiątym Doktorem; wygnasz z biblioteki kilka kart aż trafi się nie‑lądowa, połóż na niej 3 znaczniki czasu; jeśli nie miała suspend, stanie się zawieszona z tymi znacznikami.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Doctor Who (WHO)
Data wydania
2023-10-13
Rzadkość
Mythic
Artysta
Luisa J. Preissler
Mana value
5
Mana cost
{3}{U}{R}
Power / Toughness
3 / 5
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
f1499f49-793b-4265-9ad0-883a431941ab
Oracle ID
23af0a0a-1d12-47c7-b191-2bd3f84eea93
Słowa kluczowe
Allons-y!, Time Travel, Timey-Wimey
Tożsamość kolorów
{R}{U}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
legendary
Typ promocji
universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
6 754
Penny rank
—
Multiverse IDs
634406
Arena ID
—
MTGO ID
—
TCGplayer ID
507037
Cardmarket ID
739222
Illustration ID
f5a4cbce-c33e-4bac-9a82-828e3742dfda
Status obrazu
highres_scan

If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.

If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.

If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.

When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.

Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.

Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.

Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.

If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.

The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.

You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.

Cards exiled with suspend are exiled face up.

Unlike other creature types in Magic that are each only one word, the two words "Time Lord" represent a single creature subtype. Time Lord is the only two-word creature type.

Time counters are usually found on cards with suspend and vanishing, but may be found on other cards as well. Notably, Sagas use lore counters to track their progress, not time counters. You can't move a Saga's chapters forward and backward this way.

Any land cards exiled with The Tenth Doctor's first ability will remain in exile.

If an effect instructs you to choose a creature type, you may choose Time Lord.

To time travel, look at each permanent you control with a time counter on it and each suspended card you own in exile with a time counter on it. For each of them, you choose whether you want to put a time counter on that card or permanent, remove a time counter from it, or do neither. Then those changes all happen simultaneously.

Neither "Time" nor "Lord" are creature types. Some older cards were printed with the subtype "Lord," but all of those cards have updated Oracle card text that removed that type.

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