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Desperate Stand

JOU (Journey into Nyx) · #147 · EN

Desperate Stand

Sorcery

Strive — This spell costs {R}{W} more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
At the Akroan gates, hoplites revived the tactics of Kytheon Iora's infamous irregulars.
RzadkośćUncommon
PLN regular0,61 zł
PLN foil1,35 zł
PLN etched—

Desperackie Stanowisko (Desperate Stand)

Czar sorcery

Strive — Ten czar kosztuje {R}{W} więcej do zagrania za każdy cel poza pierwszym.
Dowolna liczba wskazanych stworów każdy otrzymuje +2/+0 i zyskuje pierwszorzutność oraz czujność (Vigilance) do końca tury.

Jak działa karta?

Czar daje dowolnej liczbie wskazanych stworów +2/+0 oraz pierwszorzutność i czujność do końca tury; za każdy cel ponad pierwszy dopłacasz {R}{W}.

Przy zagrywaniu wybierasz dowolną liczbę celów — może to być zero lub więcej stworów. Za każdy cel poza pierwszym musisz dopłacić {R}{W} do zapłacenia kosztu rzucenia. Gdy czar rozwiąże się, każdy legalny wskazany stwór otrzymuje +2/+0 i zyskuje pierwszorzutność oraz czujność do końca tury; nielegalne cele są pomijane.

Ważne interakcje

Częste pomyłki

Przykład

Zagrywasz ten czar jako drugi cel wskazując dwa stwory; zapłacisz koszt many czaru plus {R}{W} raz, bo drugi cel jest dodatkowy.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Journey into Nyx (JOU)
Data wydania
2014-05-02
Rzadkość
Uncommon
Artysta
Raymond Swanland
Mana value
2
Mana cost
{R}{W}
Power / Toughness
— / —
Layout / frame
normal / 2003
Foil / nonfoil
foil nonfoil
Scryfall ID
e8a4fb8d-8ddd-4d1d-92c7-2bf6b0e6c488
Oracle ID
f8252564-3e61-4ed5-bef1-6ec22882854b
Słowa kluczowe
Strive
Tożsamość kolorów
{R}{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
26 180
Penny rank
14 843
Multiverse IDs
380398
Arena ID
—
MTGO ID
52090
TCGplayer ID
82257
Cardmarket ID
266648
Illustration ID
1418293a-576a-4fd5-827d-7ea5693f7c51
Status obrazu
highres_scan

If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.

You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.

The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.

If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.

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