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Awakener Druid

Awakener Druid

Creature — Human Druid

When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.
The druids of Mazar treat each seedcone with respect for the warrior it will become.
PLN regular0,21 zł
PLN foil0,69 zł
PLN etched
Set
Magic 2011 (M11)
Data wydania
2010-07-16
Rzadkość
Uncommon
Artysta
Jason Chan
Mana value
3.000
Mana cost
{2}{G}
Power / Toughness
1 / 1
Layout / frame
normal / 2003
Foil / nonfoil
foil nonfoil
Scryfall ID
e5ea3786-c64c-4e36-8b3b-19da0c0b46d3
Oracle ID
7e8f5b34-fd16-4307-9104-17b584b25b14

If the targeted Forest entered this turn, it will be affected by "summoning sickness" once it becomes a Treefolk. You won't be able to attack with it or use its activated abilities that have {T} in the cost (including its mana ability).

If Awakener Druid and the Treefolk are dealt lethal damage at the same time, both will be destroyed. However, if Awakener Druid leaves the battlefield before the Treefolk is dealt damage, it will immediately revert to being just a land and thus can't be dealt damage.

Awakener Druid's ability is mandatory. When it enters, you must target a Forest (if there is one), even if you don't control that Forest.

Awakener Druid's ability affects a land with the land type Forest, not necessarily a land with the name Forest.

If Awakener Druid leaves the battlefield before its "enters" ability resolves, nothing happens to the targeted Forest when that ability resolves. It won't become a creature.

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