Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

KLD (Kaladesh) · #106 · EN
Aethertorch Renegade
Creature — Human Rogue
Wyjaśnienie po polsku
Aethertorch Renegade
Stwór — Człowiek Złodziej
Jak działa karta?
Wchodzi, daje Ci 4 znaczniki energii. Możesz je tracić razem z przekręceniem, by zadawać 1 obrażenie stworom () lub 6 obrażeń graczowi/planeswalkerowi (osiem
).
Gdy ten stwór wchodzi na pole bitwy, otrzymujesz cztery znaczniki energii (). Możesz przekręcać stwora i tracić znaczniki energii, by zadawał obrażenia:
, Zapłać
zadaje 1 obrażenie wskazanemu stworowi;
, Zapłać osiem
zadaje 6 obrażeń wskazanemu graczowi lub planeswalkerowi. Energię płaci się poprzez utratę znaczników, a nie przez wydawanie many; nie możesz zapłacić więcej znaczników, niż posiadasz.
Ważne interakcje
to znacznik energii, nie mana — nie wygasa automatycznie i trzeba go śledzić osobno.
- Jeżeli efekt daje Ci
i wymaga celów, a wszystkie cele stają się nielegalne, nie otrzymasz
.
- Gdy zdolność mówi, że możesz zapłacić
i potem coś się stanie „If you do”/„When you do”, kolejność i momenty wyboru celów są określone przez zasady (refleksyjne wyzwalacze).
Częste pomyłki
- Mylenie
z poświęceniem —
oznacza tylko przekręcenie, nie poświęcenie.
- Myślenie, że
to mana lub że znacznik energii wygasa na końcu tury.
Przykład
Gdy wchodzi, dostajesz . Następnie przekręcasz go i płacisz
, by zadał 1 obrażenie blokującemu stworowi przeciwnika.
Dane wydruku
- Set
Kaladesh (KLD)
- Data wydania
- 2016-09-30
- Rzadkość
- Uncommon
- Artysta
- Johann Bodin
- Mana value
- 3
- Mana cost
- Power / Toughness
- 1 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- e5c443e1-fd13-4627-85a9-8e9a340a2786
- Oracle ID
- 7db864fe-e0b7-4b32-8706-2ad01f93f7ca
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- —
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 18 062
- Penny rank
- 10 293
- Multiverse IDs
- 417679
- Arena ID
- —
- MTGO ID
- 61973
- TCGplayer ID
- 123094
- Cardmarket ID
- 292832
- Illustration ID
- 256a472e-0412-47b7-b062-38fa1eaead90
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
{E} is the energy symbol. It represents one energy counter.
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
Pełny rekord źródłowy JSON
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"oldschool": "not_legal",
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