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Quietus Spike

BRR (The Brothers' War Retro Artifacts) · #109z · EN

Quietus Spike

Artifact — Equipment

Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip {3}
RzadkośćRare
PLN regular—
PLN foil661,18 zł
PLN etched—

Cichy Kolec (Quietus Spike)

Artefakt — Wyposażenie

Wyposażony stwór ma zabójcze obrażenia.
Za każdym razem, gdy wyposażony stwór zada obrażenia bojowe graczowi, ten gracz traci połowę swojego życia, zaokrąglając w górę.
Wyposaż {3}

Jak działa karta?

Wyposażony stwór ma zabójcze obrażenia. Gdy zadaje obrażenia bojowe graczowi, ten gracz traci połowę swojego życia, zaokrąglając w górę.

Wyposażony stwór ma zabójcze obrażenia, więc każde obrażenie przez niego zadane, nawet 1 punkt, zabije stworza o wytrzymałości 1 lub mniej. Gdy wyposażony stwór zada obrażenia bojowe graczowi, wyzwala się zdolność, która każe temu graczowi stracić połowę jego aktualnego życia, zaokrąglając w górę. Jeśli kilka takich zdolności wyzwala się razem, rozwiąż je po kolei; każdy następny efekt dzieli na pół już zaktualizowany wynik życia.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli wyposażony stwór zadaje 5 obrażeń graczowi mającemu 13 życia, po obrażeniach ten gracz traci 7 życia (13 ÷ 2 zaokrąglone w górę), więc koniec tury ma 6 życia.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The Brothers' War Retro Artifacts (BRR)
Data wydania
2022-11-18
Rzadkość
Rare
Artysta
David Astruga
Mana value
3
Mana cost
{3}
Power / Toughness
— / —
Layout / frame
normal / 1997
Foil / nonfoil
foil
Scryfall ID
dd0d9d7b-3e9c-4d0e-993b-e0b273f75777
Oracle ID
0ff0a309-9b4a-4f9e-9ea6-c4d07906ebec
Słowa kluczowe
Equip
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Reprint
Efekty ramki
—
Typ promocji
serialized, doublerainbow
Watermark
wotc
Obramowanie / znacznik
black / —
EDHREC rank
2 793
Penny rank
12 585
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
452520
Cardmarket ID
685236
Illustration ID
98d88587-4686-40be-92c7-11f5a7eb3636
Status obrazu
highres_scan

In a Two-Headed Giant game, after combat damage is dealt, Quietus Spike looks at that player's life total (which is the same as the team's life total) when determining how much life the team will lose, which basically means the team's life total is halved. Here's an example of the math: The team has 19 life, so the player has 19 life. Quietus Spike causes the team to lose 10 life (19 divided by 2, rounded up). The team's life total becomes 9 (19 minus 10).

That player loses half their life after combat damage has been subtracted from the player's life total. The amount of life the player loses is determined as the triggered ability resolves.

If multiple Quietus Spikes trigger at the same time, that player loses half their life when the first ability resolves, then loses half of the remainder when the next ability resolves, and so on. The player does not lose the same amount each time.

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