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Balamb Garden, SeeD Academy // Balamb Garden, Airborne

PFIN (Final Fantasy Promos) · #272s · EN

Balamb Garden, SeeD Academy // Balamb Garden, Airborne

Land — Town // Legendary Artifact — Vehicle

RzadkośćRare
PLN regular—
PLN foil85,13 zł
PLN etched—
Balamb Garden, SeeD Academy

Balamb Garden, SeeD Academy

Land — Town

This land enters tapped.
{T}: Add {G} or {U}.
{5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control.
Balamb Garden, Airborne

Balamb Garden, Airborne

Legendary Artifact — Vehicle

Flying
Whenever Balamb Garden attacks, draw a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Balamb Garden, SeeD Academy // Balamb Garden, Airborne

Land — Town // Legendary Artifact — Vehicle

(No oracle text provided for faces. Apply double-faced card rules: it’s a nonmodal double-faced card; front face is used in all zones except the battlefield, battlefield uses the face that’s up, mana value = front face.)

Jak działa karta?

This is a nonmodal double-faced card. Front face rules apply in all zones except the battlefield, on the battlefield only the face that's up matters, and mana value equals the front face's mana value. Town is just a land subtype without special abilities.

To interpret this nonmodal double-faced card: its front face is the left face (Balamb Garden, SeeD Academy) and its back face is the right face (Balamb Garden, Airborne). Each face has its own name, types, subtypes, abilities and so on. When the card is in your hand, library, graveyard, exile or on the stack, only the front face's characteristics are used. When it's on the battlefield, use only the face that's currently up. The card's mana value is the mana value of the front face regardless of which face is up on the battlefield. If an effect would put a single-faced card onto the battlefield transformed, that single-faced card doesn't enter; it remains in its previous zone. A token made as a copy of this double-faced card is itself a double-faced token and copies both faces; if the original's back face is up, the token can enter with its back face up. "Town" is just a land type with no special rules meaning by itself; other cards may reference it.

Ważne interakcje

Częste pomyłki

Przykład

If you find this card in your library, you treat it as its front face (Balamb Garden, SeeD Academy). If an effect lets you put it onto the battlefield transformed, it enters with the back face up (Balamb Garden, Airborne). If an ability copies this permanent while its back face is up, the token enters with its back face up.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Final Fantasy Promos (PFIN)
Data wydania
2025-06-13
Rzadkość
Rare
Artysta
Jonas De Ro
Mana value
0
Mana cost
—
Power / Toughness
— / —
Layout / frame
transform / 2015
Foil / nonfoil
foil
Scryfall ID
dd08f30d-6bb8-45b9-a79c-81ff9578803e
Oracle ID
8b84fec5-617c-4088-8250-2ba1f1f9479a
Słowa kluczowe
Flying, Transform, Crew
Tożsamość kolorów
{G}{U}
Produkuje manę
{G}{U}
Dostępne wykończenia
foil
Platformy
paper, mtgo
Cechy wydruku
Promo, Reprint
Efekty ramki
legendary
Typ promocji
prerelease, datestamped, universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
6 280
Penny rank
10 296
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
635846
Cardmarket ID
828997
Illustration ID
—
Status obrazu
highres_scan

If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

Town is a land type with no special meaning. It doesn't grant the land any intrinsic abilities. Other cards may care about which lands are Towns.

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