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Arrogant Wurm

F06 (Friday Night Magic 2006) · #10 · EN

Arrogant Wurm

Creature — Wurm

Trample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
It's hard to be humble when the whole world is bite size.
RzadkośćRare
PLN regular—
PLN foil23,34 zł
PLN etched—

Arrogant Wurm

Stworzenie — Wurm

Trample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Jak działa karta?

Arrogant Wurm ma Trample i Madness {2}{G}. Jeśli zostanie odrzucony z ręki, zostaje wygnany i możesz go natychmiast rzucić za {2}{G}. Jeśli nie chcesz lub nie możesz, trafia do grobu.

Arrogant Wurm ma trampel (Trample) i Madness {2}{G}.
- Trample: standardowy efekt obrachunków (nie opisany szczegółowo tutaj, bo nie jest częścią oracle tego karty poza słowem „Trample”).
- Madness {2}{G}: gdy ta karta zostanie odrzucona z twojej ręki, zamiast trafić do grobu, zostaje wygnana i wywołuje się jej zdolność Madness. Po rozwiązaniu tej zdolności możesz ją rzucić natychmiast, płacąc koszt {2}{G}. Jeśli ją rzucisz, traktuje się ją jak zwykłe rzucane zaklęcie (może zostać skontrowane, skopiowane itp.). Jeśli nie zechcesz jej rzucić, trafia do twojego grobu.\nKilka praktycznych punktów opartych na rulings: zdolność madness działa niezależnie od przyczyny odrzucenia; jeśli karta została odrzucona, aby zapłacić koszt, madness i ewentualne rzucenie tej karty rozstrzygną się przed zaklęciem/zdolnością, za którego koszt ją odrzucono; karta rzucona za madness ignoruje ograniczenia czasowe wynikające z typu karty; karta odrzucona liczy się jako odrzucona dla innych efektów nawet gdy trafi do wygnania.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Odrzucasz Arrogant Wurm z ręki jako część kosztu zapłacenia innego efektu. Arrogant Wurm natychmiast trafia do wygnania i wywołuje zdolność Madness. Ta zdolność i ewentualne rzucenie Wurma rozwiążą się przed zaklęciem/zdolnością, za którego koszt go odrzucono. Jeśli zapłacisz {2}{G}, Wurm zostanie rzucony i, jeśli nie zostanie skontrowany, trafi na pole bitwy z trample.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Friday Night Magic 2006 (F06)
Data wydania
2006-01-01
Rzadkość
Rare
Artysta
John Avon
Mana value
5
Mana cost
{3}{G}{G}
Power / Toughness
4 / 4
Layout / frame
normal / 2003
Foil / nonfoil
foil
Scryfall ID
dc56b3a4-163c-4e7e-bcea-8c4213c2a2f5
Oracle ID
dc7f0c33-80ea-453e-a237-473f077f038e
Słowa kluczowe
Madness, Trample
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
—
Typ promocji
tourney, fnm
Watermark
fnm
Obramowanie / znacznik
black / —
EDHREC rank
25 709
Penny rank
2 965
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
38064
Cardmarket ID
15850
Illustration ID
d6e37369-5b93-474e-92a7-d0e5afe384af
Status obrazu
highres_scan

Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.

If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.

Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.

A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.

If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.

Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.

If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.

To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.

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