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Banisher Priest

F14 (Friday Night Magic 2014) · #3 · EN

Banisher Priest

Creature — Human Cleric

When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
"Oathbreaker, I cast you out!"
RzadkośćRare
PLN regular—
PLN foil2,05 zł
PLN etched—

Kapłan Wyrzucający (Banisher Priest)

Stwór — Człowiek Kapłan

Gdy ten stwór wchodzi na pole bitwy, wygnaj wskazany stwór kontrolowany przez przeciwnika do czasu, gdy ten stwór opuści pole bitwy.

Jak działa karta?

Po wejściu na pole bitwy Kapłan Wyrzucający wygania wskazanego stwora kontrolowanego przez przeciwnika do czasu, gdy on opuści pole bitwy.

Gdy Kapłan Wyrzucający wchodzi na pole bitwy, jego wywołana zdolność może wygnąć wskazany stwór kontrolowany przez przeciwnika. Wygnany stwór jest poza grą dopóki Kapłan pozostaje na polu bitwy; jeśli Kapłan opuści pole bitwy, wygnany stwór wróci. Jeśli wygnany był żeton, nie wróci, bo żetony przestają istnieć poza polem bitwy.

Ważne interakcje

Częste pomyłki

Przykład

W twojej turze odgrywasz Kapłana Wyrzucającego i jako cel wybierasz atakującego przeciwnika 3/3; stwór ten zostaje wygnany do czasu, gdy twój Kapłan opuści pole bitwy.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Friday Night Magic 2014 (F14)
Data wydania
2014-01-01
Rzadkość
Rare
Artysta
James Zapata
Mana value
3
Mana cost
{1}{W}{W}
Power / Toughness
2 / 2
Layout / frame
normal / 2003
Foil / nonfoil
foil
Scryfall ID
d75365b9-1fb0-4ac3-a43a-cf70eb8b37a5
Oracle ID
9f560b83-32d4-4bb4-a956-8f5db18599db
Słowa kluczowe
—
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
—
Typ promocji
tourney, fnm
Watermark
wotc
Obramowanie / znacznik
black / —
EDHREC rank
11 666
Penny rank
2 587
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
80045
Cardmarket ID
266101
Illustration ID
87e2ba0b-6ff6-44c1-b361-70c357700d95
Status obrazu
highres_scan

If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.

If Banisher Priest leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

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        "standardbrawl": "not_legal",
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        "alchemy": "not_legal",
        "paupercommander": "not_legal",
        "duel": "legal",
        "oldschool": "not_legal",
        "premodern": "not_legal",
        "predh": "not_legal",
        "tlr": "legal"
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    "reserved": false,
    "game_changer": false,
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        "usd_foil": "0.52",
        "usd_etched": null,
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        "eur_foil": "0.47",
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