A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.

OTJ · #81 · en
Boneyard Desecrator
Creature — Zombie Mercenary
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
It's never too late to start an afterlife of crime.
Dane wydruku
- Set
- Outlaws of Thunder Junction (OTJ)
- Data wydania
- 2024-04-19
- Rzadkość
- Common
- Artysta
- Maxime Minard
- Mana value
- 4.000
- Mana cost
- {3}{B}
- Power / Toughness
- 3 / 4
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- d43981b1-60c8-4896-8885-b07e73b99b30
- Oracle ID
- c3adc698-a0c5-4c82-8347-536745c9e928
Legalność formatów
Rulings
Use the creature types of the sacrificed creature as it last existed on the battlefield to determine whether or not it was an outlaw.
If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.
Pełny rekord źródłowy JSON
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