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Adventurous Eater // Have a Bite

SOS (Secrets of Strixhaven) · #72 · EN

Adventurous Eater // Have a Bite

Creature — Human Warlock // Sorcery

RzadkośćCommon
PLN regular0,35 zł
PLN foil0,74 zł
PLN etched—

Adventurous Eater

Creature — Human Warlock

This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)

Have a Bite

Sorcery

Put a +1/+1 counter on target creature. You gain 1 life.

Adventurous Eater // Have a Bite

Creature — Human Warlock // Sorcery

Brak tekstu Oracle dostarczonego — rulingi opisują mechanikę "prepare":
- Gdy stworzenie staje się prepared, jego kontroler tworzy w exile kopię jego prepare spell. Kopia istnieje dopóki to stworzenie jest na polu bitwy i prepared. Kontroler może rzucać tę kopię z exile; gdy ją rzuca, stworzenie przestaje być prepared.
- Kopię prepare spell rzuconą z exile nie traktuje się jako rzucenie za alternatywny koszt. Efekty pozwalające rzucać za alternatywny koszt lub bez płacenia mogą jednak dotyczyć tej kopii.
- Being prepared nie jest wartością kopiowalną; kopia stworzenia nie staje się prepared sama z siebie.
- Jeśli prepare spell nie będzie miało legalnych celów przy rozwiązywaniu, nie rozwiąże się; stworzenie pozostanie w stanie, że już nie jest prepared po rzuceniu kopii.

Jak działa karta?

Kiedy stworzenie z prepare spell staje się prepared, tworzona jest kopia jego prepare spell w exile, którą może rzucić tylko jego bieżący kontroler. Rzucenie kopii powoduje, że stworzenie przestaje być prepared. Kopia w exile trwa dopóki stworzenie jest prepared; utrata statusu prepared usuwa tę kopię.

Adventurous Eater // Have a Bite to karta dwustronicowa: z jednej strony jest stworzeniem (Adventurous Eater) z powiązanym "prepare spell" (Have a Bite) — to prepare spell jest właściwością tej karty. Gdy efekt każe, by dane stworzenie "stawało się prepared" (lub by stało się prepared na wejściu), kontroler tego stworzenia tworzy w exile kopię jego prepare spell (czyli kopię Have a Bite). Ta kopia istnieje w exile dopóki tamto stworzenie jest na polu bitwy i jest prepared. Kontroler może rzucać tę kopię z exile. Gdy rzuci tę kopię, stworzenie przestaje być prepared i kopia zostaje przeniesiona na stos jak zwykłe zaklęcie. Kopię przygotowanego zaklęcia rzuca się z jej „bazowymi cechami" (preparation cards can only be cast with their base characteristics). Kopia rzucana z exile nie jest traktowana jako rzucana za alternatywny koszt (chyba że jakiś efekt jawnie pozwala zastosować alternatywny koszt do tej kopii). Jeżeli prepare spell wymaga celów i przy rozwiązywaniu nie będzie legalnych celów, to to zaklęcie nie rozwiąże się — jednak fakt, że zaklęcie zostało rzucone, nie przywróci prepared stworzenia. Only the current controller of the prepared creature may cast the copy from exile — własność nie ma znaczenia, liczy się kto obecnie je kontroluje. Jeśli stworzenie stanie się kopią czegoś innego lub przestanie być stworzeniem, to nadal pozostanie prepared i kopia w exile nadal istnieje, o ile stan prepared nie zostanie wyraźnie usunięty przez jakiś efekt. Jeśli prepare spell zostało usunięte (stworzenie "przestaje być prepared"), kopia w exile przestaje istnieć. Dodatkowo: being prepared nie jest copiable value — jeżeli permanent stanie się kopią prepared stworzenia, ten permanent nie będzie prepared (mimo że ma alternatywne cechy).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz na polu został prepared Adventurous Eater i w exile jest kopia Have a Bite. Jeżeli jesteś jego kontrolerem, możesz rzucić tę kopię z exile. Gdy ją rzucisz, Adventurous Eater przestaje być prepared, a kopia Have a Bite trafia na stos i rozwiąże się normalnie. Jeśli przy rozwiązywaniu Have a Bite nie będzie miało celów, nie rozwiąże się i nic nie zrobi, a Adventurous Eater pozostanie nie-prepared.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Secrets of Strixhaven (SOS)
Data wydania
2026-04-24
Rzadkość
Common
Artysta
Josu Hernaiz
Mana value
3
Mana cost
{2}{B} // {B}
Power / Toughness
3 / 2
Layout / frame
prepare / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
d40cc7da-c731-418e-8547-7033d1939450
Oracle ID
02125db4-4507-467a-ac0c-406de2c7d533
Słowa kluczowe
Prepared
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo, arena
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
18 188
Penny rank
—
Multiverse IDs
—
Arena ID
102531
MTGO ID
149643
TCGplayer ID
689466
Cardmarket ID
882994
Illustration ID
32a81f50-6d44-4910-8cca-dd97997a3700
Status obrazu
highres_scan

If an effect instructs you to choose a card name, you may choose the alternative prepare spell's name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.

Casting a copy of a prepare spell from exile isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to a copy of a prepare spell cast from exile.

Being prepared isn't a copiable value. If a permanent becomes a copy of a prepared creature, it won't be prepared. That permanent will have the alternative characteristics, though, and some other effect could cause it to become prepared later.

A creature with a prepare spell can't become prepared more than once at the same time. For example, Emeritus of Ideation is on the battlefield and is prepared. When it attacks, its last ability triggers. When that ability resolves, its controller may still exile eight cards from their graveyard, but doing so won't cause Emeritus of Ideation to become prepared a second time or create a second copy of Ancestral Recall in exile.

As an effect causes a creature with a prepare spell to become prepared (including effects that state that a creature "enters prepared"), that creature's controller creates a copy of that creature's prepare spell in exile. That copy remains in exile for as long as that permanent is on the battlefield and is prepared. That creature's controller may cast that copy as long as it remains in exile. As they cast it, that creature stops being prepared.

If a prepare spell with one or more targets has no legal targets when it tries to resolve, it won't resolve and none of its effects will happen. Since the spell was cast, the associated permanent will still not be prepared.

Preparation cards can only be cast with their base characteristics.

If a prepared creature stops being a creature, it will still be prepared, and the copy of its prepare spell will remain in exile. That permanent's controller will still be able to cast it. The same is true if a prepared creature becomes a copy of something else, even if it's then a permanent without a prepare spell.

Only the current controller of a prepared creature can cast the copy of its prepare spell in exile. It doesn't matter who owns that creature or who controlled it when it became prepared.

If an effect causes a creature to become unprepared, a prepared creature stops being prepared and the associated copy of its prepare spell in exile ceases to exist. If it wasn't prepared at that time, nothing happens.

A creature without a prepare spell can't become prepared.

While copies of spells in zones other than the stack cease to exist when state-based actions are checked, this does not apply to copies of prepare spells in exile that were created as a creature became prepared.

Creating a copy of a creature's prepare spell in exile ignores copy exceptions applied to that creature that would affect the copiable values of that spell. For example, say a player casts Croaking Counterpart (a sorcery that says "Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.") targeting Goblin Glasswright. The token copy of Goblin Glasswright will enter prepared as a 1/1 green Frog creature, but the copy of Craft with Pride in exile will still be a red sorcery. The copy of Craft with Pride won't be green, a creature, or a Frog, and it won't have power or toughness.

If a prepared creature loses all abilities, it won't stop being prepared, and nothing will happen to its alternative characteristics or to the copy of its prepare spell in exile.

A preparation card is a creature card in every zone. For example, while it's in your graveyard, Emeritus of Ideation is a blue creature whose mana value is 5. It can't be the target of Zealous Lorecaster's triggered ability ("When this creature enters, return target instant or sorcery card from your graveyard to your hand.").

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