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Summons of Saruman

LTC (Tales of Middle-earth Commander) · #70 · EN

Summons of Saruman

Sorcery

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Flashback—{3}{U}{R}, Exile X cards from your graveyard.
RzadkośćRare
PLN regular2,05 zł
PLN foil—
PLN etched—

Wezwanie Sarumana (Summons of Saruman)

Czar

Gromadzenie (Amass) Orków X. Wyłóż X kart z biblioteki do cmentarza. Możesz rzucić spośród nich czar błyskawiczny lub czar o wartości many X lub mniejszej bez płacenia jego kosztu many. (Aby Gromadzić (Amass) Orków X, połóż X znaczników +1/+1 na Armii, którą kontrolujesz. To Armia jest też Orkiem. Jeśli nie kontrolujesz Armii, najpierw stwórz żeton stworzenia Armii Orków 0/0 w kolorze czarnym.)
Powidok (Flashback)—{3}{U}{R}, Wygnaj X kart ze swojego cmentarza.

Jak działa karta?

Gromadź Orków, wyłóż X kart z biblioteki do cmentarza i możesz bezpłatnie rzucić jedną wyrzuconą instancję lub czar. Powidok pozwala powtórzyć efekt, płacąc koszt i wygnając X kart z cmentarza.

Zagraj X punktów Gromadzenie (Amass) na Orków, następnie wyłóż X kart z biblioteki do cmentarza. W ramach tej samej akcji możesz natychmiastowo, w trakcie rozwiązywania, rzucić jeden czar błyskawiczny lub czar o wartości many X lub niższej z tych wyłożonych kart bez płacenia jego kosztu many. Powidok pozwala powtórzyć efekt, płacąc {3}{U}{R} i wygnając X kart z twojego cmentarza. Efekty Gromadzenie tworzą lub modyfikują żeton Armii i czynią go dodatkowo Orkiem, jeśli trzeba.

Ważne interakcje

Częste pomyłki

Przykład

Zagrasz kartę z X=3: najpierw Gromadzenie (Amass) Orków 3, wyłożysz 3 karty, a potem możesz bezpłatnie rzucić spośród nich czar z Wartością Many 3 lub mniejszą.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Tales of Middle-earth Commander (LTC)
Data wydania
2023-06-23
Rzadkość
Rare
Artysta
Svetlin Velinov
Mana value
2
Mana cost
{X}{U}{R}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
cbb1bc1f-b1d6-4639-b892-9b1ff6ed65fb
Oracle ID
aede5485-7b8c-4e29-a3a4-9a3513dc733f
Słowa kluczowe
Amass, Flashback, Mill
Tożsamość kolorów
{R}{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
5 598
Penny rank
—
Multiverse IDs
620756
Arena ID
—
MTGO ID
113172
TCGplayer ID
499600
Cardmarket ID
717450
Illustration ID
85e4db56-50e9-478d-9cee-c9816c18ad71
Status obrazu
highres_scan

If you want to cast one of the milled cards, you cast it as part of the resolution of Summons of Saruman. You can't wait to cast the spell later in the turn. Timing permissions based on the card's type are ignored.

To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.

If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

If the spell has {X} in its mana cost, you must choose 0 as the value of X.

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

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