If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

CMR (Commander Legends) · #171 · EN
Crimson Fleet Commodore
Creature — Ogre Pirate
When this creature enters, you become the monarch.
"Kindly steer your fleet clear of the waters west of Scrub Isle. It would be a shame to incinerate such exquisite maritime craftsmanship."
—Commodore Axurik, to Admiral Yelise
Wyjaśnienie po polsku
Komandor Floty Purpurowej (Crimson Fleet Commodore)
Stwór — Ogr Pirat
Gdy ten stwór wchodzi na pole bitwy, zostajesz monarchą.
Jak działa karta?
Stwór z Tratowanie (Trample). Gdy wchodzi na pole bitwy, jego kontroler zostaje monarchą i zyskuje powiązane zdolności monarchii.
To prosty stwór z Tratowanie (Trample). Gdy wejdzie na pole bitwy, jego kontroler zostaje monarchą — od tego momentu gra ma dokładnie jednego monarchę. Bycie monarchą daje dwie wrodzone, automatyczne zdolności: dobieranie karty na końcu etapu monarchy oraz przekazywanie monarchii kontrolerowi stwora, który zada obrażenia bojowe monarchowi. Te zdolności trafiają na stos jak zwykłe wywołane zdolności.
Ważne interakcje
- Jeśli obrażenia bojowe od stwora spowodują, że monarcha przegra grę przed rozwiązaniem wywołanej zdolności dającej monarchię kontrolerowi atakującego, ta zdolność nie rozwiąże się.
- Gdy monarcha opuszcza grę, monarchą zostaje odpowiednio gracz, którego jest tura (jeśli monarcha opuścił grę w swojej turze — następny w kolejności, inaczej — ten, którego była tura).
- Są dwie wrodzone zdolności monarchii kontrolowane przez ówczesnego monarchę: "Na początku końcowego etapu monarchy tamten gracz dobiera kartę" oraz "Za każdym razem, gdy stwór zada obrażenia bojowe monarchowi, jego kontroler zostaje monarchą".
Częste pomyłki
- Myślenie, że monarchia działa tylko w turze jej posiadacza; monarcha może być dowolnym graczem o każdej porze gry.
- Zakładanie, że jeśli obrażenia sprawią, że monarcha natychmiast przegra, zdolność dająca monarchię i tak rozwiąże się — nie, wtedy ta zdolność nie rozwiąże się.
Przykład
W twojej turze atakujesz z nim; jeśli wchodzi na pole bitwy podczas twojej tury, natychmiast zostajesz monarchą i otrzymujesz powiązane wrodzone zdolności.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Commander Legends (CMR)
- Data wydania
- 2020-11-20
- Rzadkość
- Common
- Artysta
- Sidharth Chaturvedi
- Mana value
- 4
- Mana cost
- Power / Toughness
- 5 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- c90fdccf-30a6-40ee-9b35-83a6ee5c0681
- Oracle ID
- d5ac319a-c870-4890-87c0-0e02f122f234
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Trample
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 14 599
- Penny rank
- —
- Multiverse IDs
- 497691
- Arena ID
- —
- MTGO ID
- 85124
- TCGplayer ID
- 227167
- Cardmarket ID
- 514025
- Illustration ID
- bf6a1e9b-f0d5-45f0-864d-2b95e48c9f5b
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
Pełny rekord źródłowy JSON
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"toughness": "2",
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"color_identity": [
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"keywords": [
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"future": "not_legal",
"historic": "not_legal",
"timeless": "not_legal",
"gladiator": "not_legal",
"pioneer": "not_legal",
"modern": "not_legal",
"legacy": "legal",
"pauper": "legal",
"vintage": "legal",
"penny": "not_legal",
"commander": "legal",
"oathbreaker": "legal",
"standardbrawl": "not_legal",
"brawl": "not_legal",
"competitivebrawl": "not_legal",
"alchemy": "not_legal",
"paupercommander": "legal",
"duel": "legal",
"oldschool": "not_legal",
"premodern": "not_legal",
"predh": "not_legal",
"tlr": "not_legal"
},
"games": [
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"mtgo"
],
"reserved": false,
"game_changer": false,
"foil": true,
"nonfoil": true,
"finishes": [
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"foil"
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"oversized": false,
"promo": false,
"reprint": false,
"variation": false,
"set_id": "39de6fbf-1f11-48d0-8f04-f0407f6a0732",
"set": "cmr",
"set_name": "Commander Legends",
"set_type": "draft_innovation",
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"digital": false,
"rarity": "common",
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"card_back_id": "0aeebaf5-8c7d-4636-9e82-8c27447861f7",
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"border_color": "black",
"frame": "2015",
"full_art": false,
"textless": false,
"booster": true,
"story_spotlight": false,
"edhrec_rank": 14599,
"prices": {
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"usd_foil": "0.28",
"usd_etched": null,
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"eur_foil": "0.38",
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