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Reidane, God of the Worthy // Valkmira, Protector's Shield

KHM (Kaldheim) · #300 · EN

Reidane, God of the Worthy // Valkmira, Protector's Shield

Legendary Creature — God // Legendary Artifact

RzadkośćRare
PLN regular2,97 zł
PLN foil7,52 zł
PLN etched—
Reidane, God of the Worthy

Reidane, God of the Worthy

Legendary Creature — God

Flying, vigilance
Snow lands your opponents control enter tapped.
Noncreature spells your opponents cast with mana value 4 or greater cost {2} more to cast.
Valkmira, Protector's Shield

Valkmira, Protector's Shield

Legendary Artifact

If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.

Reidane, God of the Worthy // Valkmira, Protector's Shield

Legendary Creature — God // Legendary Artifact

(Brak oracle_text w dostarczonych danych.)

Jak działa karta?

Modalna karta dwustronna: przednia strona (Reidane) to bóg-stworzenie; tylna (Valkmira) to artefakt/ląd. Reidane ogranicza ataki/bloki stworzeń i zwiększa koszty efektów przeciwników, które celują w ciebie lub twoje stałe; Valkmira jako ląd zapobiega 1 obrażeniu z każdego źródła przeciwnika skierowanego do ciebie i sprawia, że przeciwnikowe efekty celujące w ciebie lub twoje stałe kosztują {1} więcej.

Reidane, God of the Worthy // Valkmira, Protector's Shield to modalna karta dwustronna: przednia strona to legendarne stworzenie — bóg, tylna strona to legendarny artefakt/ląd (zależnie od sposobu zagrania). Zasady dotyczące tej karty: - Modalna karta dwustronna nie może być transformowana; ignoruj instrukcje transformacji wobec niej. - Jeżeli kartę grasz jako czar, liczą się cechy strony czarowej; jeżeli zagrasz ją jako ląd, liczą się cechy strony lądowej. - W strefach innych niż stos i pole bitwy (np. ręka, biblioteka, cmentarz) wartość many i inne cechy rozpatruje się według przedniej strony (Reidane). - Gdy karta jest na stosie lub polu bitwy, rozpatruj stronę, która jest aktualnie odkryta (up).

Ważne interakcje

Częste pomyłki

Przykład

Przykład 1: Przeciwnik próbuje rzucić czar mający wartość many 5 i który celuje w twoje stwory. Jeśli Reidane jest na polu bitwy jako stworzenie, to: (a) jeśli przeciwnik kontroluje stwór o wartości many 4 lub więcej, ten stwór nie może atakować ani blokować; (b) jeśli czar celuje w ciebie lub twoje stałe, koszt jego rzucenia jest wyższy o {1} przez zdolność Reydane (i to zwiększenie jest dodawane przy ustalaniu całkowitego kosztu czaru). Przykład 2: Kierując Valkmirą jako ląd, gdy przeciwnik źródło zadaje ci 3 obrażenia, Valkmira zapobiegnie 1 z tych obrażeń. Jeżeli kilka źródeł każdego zadaje ci obrażenia, od każdego źródła zapobiegnie się 1 obrażeniu.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Kaldheim (KHM)
Data wydania
2021-02-05
Rzadkość
Rare
Artysta
Andy Brase
Mana value
3
Mana cost
—
Power / Toughness
— / —
Layout / frame
modal_dfc / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
c717b484-4b88-4073-a185-71b6085e7324
Oracle ID
35ae7b25-6d0f-49f8-a40d-dd2cf88e6f44
Słowa kluczowe
Flying, Vigilance
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo, arena
Cechy wydruku
Standardowy wydruk
Efekty ramki
showcase, legendary
Typ promocji
boosterfun
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
6 444
Penny rank
5 229
Multiverse IDs
507643, 507644
Arena ID
75398
MTGO ID
—
TCGplayer ID
230922
Cardmarket ID
532117
Illustration ID
—
Status obrazu
highres_scan

If a spell has {X} in its mana cost, use the value of X to determine whether its mana value is 4 or greater. If it is, Reidane's last ability will apply. If not, it won't.

If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Reidane, God of the Worthy), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.

There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.

Valkmira's first ability prevents 1 damage from each source an opponent controls each time that source would deal damage to you. It prevents 1 of any kind of damage, not just combat damage.

If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.

Valkmira's last ability affects each spell (including Aura spells), activated ability, and triggered ability controlled by an opponent that targets you or another permanent you control.

In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.

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