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Waking the Trolls

PKHM (Kaldheim Promos) · #234p · EN

Waking the Trolls

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target land.
II — Put target land card from a graveyard onto the battlefield under your control.
III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
RzadkośćRare
PLN regular1,01 zł
PLN foil3,10 zł
PLN etched—

Budząc Trolów (Waking the Trolls)

Urok — Saga

(Gdy ta Saga wchodzi na pole bitwy i po twoim dobieraniu, dodaj znacznik opowieści. Po III poświęć ją.)
I — Zniszcz wskazany ląd.
II — Przenieś wskazaną kartę lądu z cmentarza na pole bitwy pod twoją kontrolę.
III — Wskaż przeciwnika. Jeśli on kontroluje mniej lądów niż ty, stwórz liczbę żetonów stwora 4/4, zielonych Troll Wojownik z przebiciem równą tej różnicy.

Jak działa karta?

Saga z trzema rozdziałami: zniszczenie lądu, przywrócenie lądu z cmentarza, potem stworzenie żetonów Trolli jeśli masz więcej lądów niż wybrany przeciwnik.

Saga dodaje znaczniki opowieści, uruchamiając kolejne rozdziały w miarę ich osiągania. Rozdział I niszczy wskazany ląd. Rozdział II przywraca wskazaną kartę lądu z cmentarza na pole bitwy pod twoją kontrolę. Rozdział III wybiera przeciwnika i, jeśli ma on mniej lądów niż ty, tworzy żetony 4/4 zielonych Troll Wojownik z przebiciem równą różnicy; po rozwiązaniu rozdziału III Saga jest poświęcana.

Ważne interakcje

Częste pomyłki

Przykład

Na początku tury dodajesz drugi znacznik opowieści, rozwiązuje się rozdział II i możesz przywrócić wskazany ląd z cmentarza na swoje pole bitwy.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Kaldheim Promos (PKHM)
Data wydania
2021-02-05
Rzadkość
Rare
Artysta
Daniel Ljunggren
Mana value
6
Mana cost
{4}{R}{G}
Power / Toughness
— / —
Layout / frame
saga / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
c40cbbb6-7585-4f70-b4b8-668b3182242e
Oracle ID
c8cdabc4-e147-491b-9c44-96e57f6ec3b4
Słowa kluczowe
—
Tożsamość kolorów
{G}{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
—
Typ promocji
promopack, stamped
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
14 930
Penny rank
5 471
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
231982
Cardmarket ID
536332
Illustration ID
aa4d1a5b-ca22-44ca-88a3-fa22d7cbff9d
Status obrazu
highres_scan

Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.

If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.

Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.

A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.

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