If X is 0, Conflagrate has no targets and deals no damage.

TSR (Time Spiral Remastered) · #160 · EN
Conflagrate
Sorcery
Flashback—
Wyjaśnienie po polsku
Pożoga (Conflagrate)
Czar
Powidok (Flashback) —
Jak działa karta?
Zadawaj łącznie X obrażeń podzielonych między dowolne cele. Z Powidoku (Flashback) możesz rzucić kartę z cmentarza, płacąc i odrzucając X kart, a potem ją wygnać.
Rzucasz Pożogę, wybierasz wartość X i przydzielasz dokładnie X obrażeń rozdzielonych według wyboru pomiędzy dowolną liczbę celów, przy czym każdy wybrany cel musi otrzymać co najmniej 1 obrażenie. Jeśli używasz Powidoku (Flashback), zamiast normalnego kosztu płacisz i odrzucasz X kart, rzucasz kartę ze swojego cmentarza czyli potem ją wygnasz. Wartość X wpływa na liczbę obrażeń i na to, ile kart trzeba odrzucić przy powidoku; mana value karty nadal uwzględnia X z jej kosztu, nawet gdy rzucona była przez powidok.
Ważne interakcje
- Jeśli X = 0, Pożoga nie ma celów i nie zadaje obrażeń.
- Powidok (Flashback): po opłaceniu kosztu rzuconej z cmentarza karty zostaje ona WYGNANA niezależnie od tego, czy zaklęcie zostało skontrowane czy rozwiązało się.
- Dzielisz obrażenia w chwili rzucania zaklęcia; każdy wskazany cel musi otrzymać co najmniej 1 obrażenie, a jeśli jakiś cel stanie się nielegalny, przypadające mu obrażenia nie zostaną zadane.
Częste pomyłki
- Mylenie: opłacenie kosztu Powidoku zmienia mana value karty — tak naprawdę mana value uwzględnia X z zapłaconego kosztu, nawet gdy karta była rzucana przez powidok.
- Mylenie: przypisanie 0 obrażeń wybranemu celowi — każdy wskazany cel musi otrzymać co najmniej 1 obrażenie.
Przykład
Jeśli wybierzesz X = 3, możesz przypisać 2 obrażenia jednemu stworowi i 1 obrażenie graczowi, zadając łącznie 3 obrażenia; przy powidoku zapłacisz i odrzucisz 3 karty, po czym karta zostanie wygnana.
Dane wydruku
- Set
Time Spiral Remastered (TSR)
- Data wydania
- 2021-03-19
- Rzadkość
- Uncommon
- Artysta
- Warren Mahy
- Mana value
- 1
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- bfbbcc1a-c6cc-4671-91ab-9dcf454f62e0
- Oracle ID
- 0de0bc10-9699-47f9-bb98-b5bac2063756
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Flashback
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Reprint, Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 18 379
- Penny rank
- 1 820
- Multiverse IDs
- 509525
- Arena ID
- —
- MTGO ID
- 86687
- TCGplayer ID
- 233916
- Cardmarket ID
- 544831
- Illustration ID
- 01502def-66c2-47ad-bde0-78f36195990b
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
If a spell has {X} in its mana cost, include the value chosen for that X when determining the mana value of that spell, even if it was cast with flashback and no mana was spent on X.
A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
"Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
If some of the targets become illegal for Conflagrate, the original division of damage still applies, but the damage that would have been dealt to illegal targets isn't dealt at all.
You divide the damage as you cast Conflagrate, not as it resolves. Each target must be assigned at least 1 damage. You can't choose more than X targets and assign 0 damage to a target.
Pełny rekord źródłowy JSON
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"colors": [
"R"
],
"color_identity": [
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],
"keywords": [
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"pauper": "not_legal",
"vintage": "legal",
"penny": "not_legal",
"commander": "legal",
"oathbreaker": "legal",
"standardbrawl": "not_legal",
"brawl": "not_legal",
"competitivebrawl": "not_legal",
"alchemy": "not_legal",
"paupercommander": "not_legal",
"duel": "legal",
"oldschool": "not_legal",
"premodern": "not_legal",
"predh": "legal",
"tlr": "legal"
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"reserved": false,
"game_changer": false,
"foil": true,
"nonfoil": true,
"finishes": [
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"oversized": false,
"promo": false,
"reprint": true,
"variation": false,
"set_id": "11e90d1b-0502-43e6-b056-e24836523c13",
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"set_type": "masters",
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"digital": false,
"rarity": "uncommon",
"card_back_id": "0aeebaf5-8c7d-4636-9e82-8c27447861f7",
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"textless": false,
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"story_spotlight": false,
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"penny_rank": 1820,
"preview": {
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"usd_foil": "0.60",
"usd_etched": null,
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"eur_foil": "0.54",
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