If the target creature is an illegal target as Unwanted Remake tries to resolve, it won't resolve and none of its effects will happen. The creature's controller won't manifest dread.

DSK (Duskmourn: House of Horror) · #306 · EN
Unwanted Remake
Instant
"not dead just gone
IT WILL COME BACK"
—Note scrawled on a scrap of paper
Wyjaśnienie po polsku
Unwanted Remake
Instant
Jak działa karta?
Destroy target creature. If the spell resolves and destroys it, that creature's controller "manifests dread": they look at the top two cards of their library, put one onto the battlefield face down as a 2/2 creature and put the other into their graveyard. The face-down permanent is a 2/2 colorless creature with no name, mana cost, types, or abilities; it can be turned face up later by paying its mana cost (or disguise/morph if applicable).
1) Target and resolution: Unwanted Remake is an instant that targets a creature. When it resolves, destroy the targeted creature. If, as the spell tries to resolve, the target is no longer legal, the spell won't resolve and nothing happens — in particular, the creature's controller won't manifest dread.
2) What "manifest dread" does: After the creature is destroyed (and only if the spell resolves), its controller manifests dread. To manifest dread, that player looks at the top two cards of their library, chooses one of them and puts that chosen card onto the battlefield face down as a 2/2 creature, and puts the other card into their graveyard.
3) Face-down permanent's characteristics: The card put onto the battlefield this way becomes a face-down 2/2 creature with no name, no mana cost, no creature types, no abilities, colorless, and mana value 0. The card itself remains the same card underneath, but while it is face down those characteristics are replaced by the face-down characteristics. Other effects can still modify it (for example, give it abilities or change its power/toughness).
4) Turning face up: Any time you have priority you may turn a manifested permanent you control face up by revealing that the card is a creature card and by paying its mana cost. This is a special action (it doesn’t use the stack and can’t be responded to). If the face-down card would have disguise or morph when face up, you may instead turn it face up by paying that disguise or morph cost. If it’s not a creature card, you can't turn it face up this way (you may still look at it at any time you control it).
5) Library-size edge cases: If the player manifesting dread has only one card in their library, they look at that one and put it onto the battlefield face down (there is no option to put it into the graveyard). If they have no cards, they do nothing. Some cards may trigger "whenever you manifest dread" even if you couldn't complete all steps because of insufficient library cards; those triggers still occur.
6) Practical notes: Keep face-down permanents you control distinguishable (markers, order, dice) and reveal any face-down card that leaves the battlefield or is required to be revealed. Turning a permanent face up or face down doesn't change whether it's tapped. Turning face up doesn't cause enters-the-battlefield triggers because it's the same permanent.
Ważne interakcje
- Unwanted Remake targets a creature. When it resolves, destroy that creature. If the target is illegal as the spell tries to resolve (for example it left the battlefield or became an illegal target), Unwanted Remake does nothing and you do not manifest dread.
- If the creature is destroyed, its controller then 'manifests dread': they look at the top two cards of their library, put one of them onto the battlefield face down as a 2/2 creature and put the other into their graveyard. If their library has only one card, they put that one onto the battlefield face down; if it has none, they do nothing.
- The face-down permanent put onto the battlefield this way is a 2/2 colorless creature with no name, mana cost, creature types, abilities, and mana value 0. It is represented by the card chosen, but it's a face-down manifested permanent.
- At any time you have priority, you may turn a manifested permanent you control face up by revealing it is a creature card and paying its mana cost (this is a special action that doesn't use the stack). If the card is a creature card you may also use disguise or morph costs if it would have those when face up.
- Manifesting dread requires looking at the top two cards and choosing one to manifest and one to put into the graveyard; you may not choose differently unless an effect changes the cards you looked at.
Częste pomyłki
- Thinking manifest dread always puts two permanents onto the battlefield — it only puts one permanent onto the battlefield and the other card goes to the graveyard.
- Believing turning a manifested permanent face up uses the stack — it is a special action that doesn’t use the stack and can’t be responded to.
- Assuming a manifested permanent keeps the printed characteristics of the card while face down — while face down it is a nameless, abilityless 2/2 with mana value 0 (though other effects can change characteristics).
- Mixing up multiple face-down permanents you control — you must keep them clearly distinguishable and keep the order/what caused them face down clear.
Przykład
Example: You cast Unwanted Remake targeting an opponent's creature. It resolves and destroys that creature. That opponent looks at the top two cards of their library, chooses one to put onto the battlefield face down as a 2/2 and puts the other into their graveyard. Later, while you have priority, they may reveal that face-down card is a creature and pay its mana cost to turn it face up.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Duskmourn: House of Horror (DSK)
- Data wydania
- 2024-09-27
- Rzadkość
- Uncommon
- Artysta
- Ivan Shavrin
- Mana value
- 1
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- be897dda-8603-4264-a022-87870f635b40
- Oracle ID
- 90aa9113-5148-486b-a1c6-b4230e6d3e41
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- —
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- showcase, inverted
- Typ promocji
- boosterfun
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 4 341
- Penny rank
- 3 226
- Multiverse IDs
- 675066
- Arena ID
- —
- MTGO ID
- 129867
- TCGplayer ID
- 575057
- Cardmarket ID
- 788091
- Illustration ID
- 229e053d-1193-406f-97e2-a23a29a5c81f
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered should remain clear, as well as what ability caused them to be face down. (This includes manifest, disguise, cloak, morph, and a few older effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
Some cards in the Duskmourn release have abilities that trigger "whenever you manifest dread." In circumstances where you are instructed to manifest dread but can't perform some or all of the steps of manifesting dread (probably because your library has one or fewer cards in it), these abilities will still trigger.
Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything.
Any time you have priority, you can turn a manifested permanent you control face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
If a manifested creature would have disguise or morph if it were face up, you may also turn it face up by paying its disguise or morph cost, as appropriate.
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
To manifest dread, look at the top two cards of your library. Manifest one (by putting it onto the battlefield face down) and put the other into your graveyard. The card you put onto the battlefield becomes a 2/2 face-down creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
Unlike a face-down creature that was cast using a disguise or morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
If a face-down creature loses its abilities, it can't be turned face up with a disguise or morph ability because it will no longer have that ability (or the associated cost) once face up.
If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
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