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Emeritus of Woe // Demonic Tutor

PSOS (Secrets of Strixhaven Promos) · #80p · EN

Emeritus of Woe // Demonic Tutor

Creature — Vampire Warlock // Sorcery

RzadkośćMythic
PLN regular40,55 zł
PLN foil40,03 zł
PLN etched—

Emeritus of Woe

Creature — Vampire Warlock

This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared.

Demonic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Emeritus of Woe // Demonic Tutor

Creature — Vampire Warlock // Sorcery

(Brak podanego Oracle textu; wyjaśnienia oparte na rulings)

Jak działa karta?

Gdy stworzenie z prepare-spellem zostaje przygotowane, tworzysz kopię jego prepare-spella w egzilu. Tylko aktualny kontroler przygotowanego stworzenia może rzucić tę kopię z egzilu; gdy ją rzuci, stworzenie przestaje być przygotowane. Kopia w egzilu zachowuje cechy spella i istnieje dopóki stworzenie jest przygotowane. Jeśli przygotowanie zostanie zdjęte, kopia przestaje istnieć.

Ogólna zasada: niektóre stworzenia mają "prepare spell" (prepare-spell) — to inna karta powiązana z tym stworzeniem. Gdy dane stworzenie stanie się przygotowane (prepared), kontroler tego stworzenia tworzy w egzilu kopię jego prepare-spella. Ta kopia istnieje w egzilu tak długo, jak to stworzenie pozostaje na polu bitwy i przygotowane; tylko bieżący kontroler przygotowanego stworzenia może tę kopię rzucić. Gdy ta kopia jest rzucana z egzilu, przygotowanie tego stworzenia kończy się (stworzenie przestaje być prepared). Kopia w egzilu zachowuje cechy spella — jest kopią spella, nie kartą stworzenia, nawet jeśli przygotowane stworzenie ma modyfikacje, które normalnie zmieniałyby cechy spella. Rzucanie tej kopii z egzilu nie jest rzucaniem za alternatywny koszt (chyba że inny efekt konkretnie pozwala na inny koszt). Kopie prepare-spelli stworzone w egzilu nie znikają jak normalne kopie poza stosami; są utrzymywane dopóki związane stworzenie jest przygotowane. Jeśli dane stworzenie przestanie być przygotowane (efekt je "od-preparuje" lub opuszcza pole bitwy), powiązana kopia spella w egzilu znika. Przy przygotowaniu sprawdź rulingi: np. stworzenie bez prepare-spella nie może zostać przygotowane; przygotowanie nie jest kopialną wartością (zatem kopie stworzenia nie dziedziczą tego statusu). Jeśli prepare-spell ma cele i przy rozwiązywaniu nie ma legalnych celów, spell nie rozwiąże się, a przygotowane stworzenie pozostanie nieprzygotowane (bo spell zostało rzucone). Karta przygotowująca jest kartą stworzenia w każdej strefie — jej cechy bazowe obowiązują, gdy jest w grobie, ręce itp.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli Emeritus of Woe stanie się przygotowany, jego kontroler tworzy w egzilu kopię jego prepare-spella (Demonic Tutor). Ta kopia pozostaje tam dopóki Emeritus of Woe jest na polu bitwy i przygotowany. Tylko aktualny kontroler może rzucić Demonic Tutor z egzilu; gdy to zrobi, Emeritus of Woe przestaje być przygotowany. Kopia Demonic Tutor w egzilu jest wciąż sorcery i zachowuje swoje cechy spella — nie staje się stworzeniem ani nie zmienia koloru wskutek wyjątków zastosowanych do samego Emeritusa.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Secrets of Strixhaven Promos (PSOS)
Data wydania
2026-04-24
Rzadkość
Mythic
Artysta
Jodie Muir
Mana value
4
Mana cost
{3}{B} // {1}{B}
Power / Toughness
5 / 4
Layout / frame
prepare / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
bc27b7a7-e9ad-4305-a6e1-863f028030eb
Oracle ID
93056597-b964-421f-be2f-e92abef1c2a4
Słowa kluczowe
Prepared
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
—
Typ promocji
promopack, stamped
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
2 877
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
689847
Cardmarket ID
883312
Illustration ID
f1b27e06-cb6d-48ec-a3c5-7c37da669f53
Status obrazu
highres_scan

Creating a copy of a creature's prepare spell in exile ignores copy exceptions applied to that creature that would affect the copiable values of that spell. For example, say a player casts Croaking Counterpart (a sorcery that says "Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.") targeting Goblin Glasswright. The token copy of Goblin Glasswright will enter prepared as a 1/1 green Frog creature, but the copy of Craft with Pride in exile will still be a red sorcery. The copy of Craft with Pride won't be green, a creature, or a Frog, and it won't have power or toughness.

Casting a copy of a prepare spell from exile isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to a copy of a prepare spell cast from exile.

A creature without a prepare spell can't become prepared.

Being prepared isn't a copiable value. If a permanent becomes a copy of a prepared creature, it won't be prepared. That permanent will have the alternative characteristics, though, and some other effect could cause it to become prepared later.

While copies of spells in zones other than the stack cease to exist when state-based actions are checked, this does not apply to copies of prepare spells in exile that were created as a creature became prepared.

As an effect causes a creature with a prepare spell to become prepared (including effects that state that a creature "enters prepared"), that creature's controller creates a copy of that creature's prepare spell in exile. That copy remains in exile for as long as that permanent is on the battlefield and is prepared. That creature's controller may cast that copy as long as it remains in exile. As they cast it, that creature stops being prepared.

Only the current controller of a prepared creature can cast the copy of its prepare spell in exile. It doesn't matter who owns that creature or who controlled it when it became prepared.

If a prepared creature loses all abilities, it won't stop being prepared, and nothing will happen to its alternative characteristics or to the copy of its prepare spell in exile.

If a prepare spell with one or more targets has no legal targets when it tries to resolve, it won't resolve and none of its effects will happen. Since the spell was cast, the associated permanent will still not be prepared.

If a prepared creature stops being a creature, it will still be prepared, and the copy of its prepare spell will remain in exile. That permanent's controller will still be able to cast it. The same is true if a prepared creature becomes a copy of something else, even if it's then a permanent without a prepare spell.

A preparation card is a creature card in every zone. For example, while it's in your graveyard, Emeritus of Ideation is a blue creature whose mana value is 5. It can't be the target of Zealous Lorecaster's triggered ability ("When this creature enters, return target instant or sorcery card from your graveyard to your hand.").

If an effect causes a creature to become unprepared, a prepared creature stops being prepared and the associated copy of its prepare spell in exile ceases to exist. If it wasn't prepared at that time, nothing happens.

A creature with a prepare spell can't become prepared more than once at the same time. For example, Emeritus of Ideation is on the battlefield and is prepared. When it attacks, its last ability triggers. When that ability resolves, its controller may still exile eight cards from their graveyard, but doing so won't cause Emeritus of Ideation to become prepared a second time or create a second copy of Ancestral Recall in exile.

Emeritus of Woe's last ability will check as your end step starts to see if two or more creatures have died this turn. If they haven't, the ability won't trigger at all. It's not possible to cause creatures to die during your end step in time to have the ability trigger.

Preparation cards can only be cast with their base characteristics.

If an effect instructs you to choose a card name, you may choose the alternative prepare spell's name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.

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