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Non-Human Cannonball

UNF (Unfinity) · #401 · EN

Non-Human Cannonball

Artifact Creature — Clown Robot

When this creature dies, roll a six-sided die. If the result is 4 or less, this creature deals that much damage to you.
Designed for maximum impact, comedic and otherwise.
RzadkośćCommon
PLN regular—
PLN foil1,27 zł
PLN etched—

Non‑Human Cannonball (Non-Human Cannonball)

Artefakt — Stworzenie (Clown Robot)

Kiedy ta istota umiera, rzuć sześcienną kostką. Jeśli wynik jest 4 lub mniejszy, ta istota zadaje ci tyle obrażeń.

Jak działa karta?

Po śmierci rzucasz kostką 1–6. Jeśli wynik ≤4, istota zadaje ci tyle obrażeń; jeśli 5 lub 6, nic się nie dzieje. Wynik to już wartość po modyfikacjach.

Oracle: "When this creature dies, roll a six‑sided die. If the result is 4 or less, this creature deals that much damage to you." — Po śmierci istoty zdarzenie (trigger) trafia na stos. Kiedy zdarzenie rozwiąże się, wykonujesz polecony rzut sześcienna kostką. "Result" oznacza wynik po wszelkich modyfikacjach (np. efekty zmieniające wynik). Jeżeli końcowy wynik jest 4 lub mniejszy, ta sama istota zadaje tobie tyle obrażeń (np. wynik 3 → 3 obrażeń). Jeżeli wynik to 5 lub 6, nic nie następuje.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Twoja Non‑Human Cannonball zostaje zniszczona. Zdarzenie „When this creature dies” trafia na stos i rozwiązuje się. Rzucasz kostką i wychodzi 2 → Non‑Human Cannonball zadaje 2 obrażeń tobie. Gdyby wynik był 5, nie otrzymujesz obrażeń.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Unfinity (UNF)
Data wydania
2022-10-07
Rzadkość
Common
Artysta
Ralph Horsley
Mana value
3
Mana cost
{2}{R}
Power / Toughness
4 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
b34bb149-2e50-462e-8b83-5c8339bb3aff
Oracle ID
d4f3d013-d9e3-47bc-a615-b25f2c932b7c
Słowa kluczowe
—
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
galaxyfoil, boosterfun
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
22 737
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
288082
Cardmarket ID
677459
Illustration ID
50f5001d-b872-47f3-8114-4cede52fbcc6
Status obrazu
highres_scan

If the result is somehow negative because of effects that modify the die roll, Non-Human Cannonball deals 0 damage to you.

Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

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