The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

LTR (The Lord of the Rings: Tales of Middle-earth) · #403 · EN
Bilbo, Retired Burglar
Legendary Creature — Halfling Rogue
Whenever Bilbo deals combat damage to a player, create a Treasure token.
Wyjaśnienie po polsku
Bilbo, emerytowany włamywacz (Bilbo, Retired Burglar)
Legendarny stwór — Halfling Złodziej
Za każdym razem, gdy Bilbo zadaje obrażenia bojowe graczowi, stwórz żeton Skarb (Treasure).
Jak działa karta?
Wejście/opuszczenie pola uruchamia efekt z The Ring; zadane obrażenia bojowe graczu tworzą żeton Skarb (Treasure).
Gdy Bilbo wchodzi na pole bitwy lub je opuszcza, dzieje się efekt związany z kartą The Ring — karta The Ring "kusi" cię, co zwykle prowadzi do otrzymania emblematu i nadawania mu kolejnych zdolności oraz wybrania nosiciela Pierścienia, jeśli kontrolujesz stworzenie. Dodatkowo, za każdym razem gdy Bilbo zada obrażenia bojowe graczowi, tworzysz żeton Skarb (Treasure), który możesz potem poświęcić, aby uzyskać manę.
Ważne interakcje
- The Ring zyskuje swoje zdolności w kolejności od góry do dołu; po zdobyciu zdolności zachowuje ją do końca gry.
- Jeśli The Ring cię kusi, otrzymujesz emblem o nazwie The Ring, jeśli go nie masz; potem emblem zyskuje kolejną zdolność, a ty wybierasz stworzenie, które zostanie twoim nosicielem Pierścienia.
- Każdy gracz może mieć tylko jeden emblem o nazwie The Ring i tylko jednego nosiciela Pierścienia naraz.
Częste pomyłki
- Mylenie skutków: wejście Bilba nie tworzy żetonu Skarb — tylko zadanie obrażeń bojowych tworzy Skarb (Treasure).
Przykład
Bilbo zadaje 3 obrażenia bojowe przeciwnikowi — tworzysz żeton Skarb (Treasure).
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
The Lord of the Rings: Tales of Middle-earth (LTR)
- Data wydania
- 2023-06-23
- Rzadkość
- Uncommon
- Artysta
- Livia Prima
- Mana value
- 3
- Mana cost
- Power / Toughness
- 1 / 3
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- b14d6a77-eb1e-4f1a-ac5c-7513952fd1ce
- Oracle ID
- 2e7e3be5-04dd-4ff4-b121-3e65b3e00699
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Treasure
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Promo
- Efekty ramki
- legendary, inverted
- Typ promocji
- boosterfun, prerelease, universesbeyond
- Watermark
- —
- Obramowanie / znacznik
- borderless / triangle
Identyfikatory i rankingi
- EDHREC rank
- 7 876
- Penny rank
- —
- Multiverse IDs
- 619344
- Arena ID
- —
- MTGO ID
- 111704
- TCGplayer ID
- 496151
- Cardmarket ID
- 716041
- Illustration ID
- 41f271c1-f6e5-44d5-8b4d-7a6628b12261
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
Each time the Ring tempts you, you must choose a creature if you control one.
Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
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