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Strength of Lunacy

TOR (Torment) · #86 · EN

Strength of Lunacy

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 and has protection from white.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Don't confuse lunacy with courage.
RzadkośćUncommon
PLN regular1,75 zł
PLN foil9,57 zł
PLN etched—

Siła Szaleństwa (Strength of Lunacy)

Enchant creature — Aura

Enchant creature
Enchanted creature gets +2/+1 and has protection from white.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Jak działa karta?

Aura dająca +2/+1 i ochronę przed białym temu, co zaczaruje. Ma Madness {B}: gdy ją odrzucisz z ręki, możesz ją wycastować za {B} zamiast wrzucać do cmentarza.

Enchant creature — zaklęcie Aura, które musi zainfiltrować (zaczarować) stworzenie. Enchanted creature gets +2/+1 and has protection from white — zaczarowane stworzenie otrzymuje +2/+1 i posiada ochronę przed biały(m) (protection from white). Ochrona (protection) oznacza: 1) wszystkie obrażenia od źródeł białych są zaprzestane, 2) żadne białe zaklęcie nie może je zablokować, 3) żadne białe zaklęcie/umiejętność nie może legalnie celować w to stworzenie, 4) nie możesz go legalnie związać z białymi wyposażeniami/aurami, o ile te cechy zależą od koloru. Madess {B} — gdy odrzucisz tę kartę z ręki, zamiast iść do cmentarza trafia do exile; wtedy pojawia się wyzwalacz Madness dający ci możliwość zagrania jej, płacąc koszt {B}. Jeśli nie chcesz jej rzucać, trafia do cmentarza.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz Strength of Lunacy w ręce i przeciwnik zmusza cię do odrzucenia karty. Karta trafia do exile i jej wyzwalacz Madness pojawia się na stosie. Jeśli chcesz, możesz zapłacić {B}, by ją zagrać (zaczarować jakieś stworzenie). Jeśli nie zapłacisz, gdy wyzwalacz się rozwiąże, Strength of Lunacy idzie do twojego cmentarza.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Torment (TOR)
Data wydania
2002-02-04
Rzadkość
Uncommon
Artysta
Greg Hildebrandt
Mana value
2
Mana cost
{1}{B}
Power / Toughness
— / —
Layout / frame
normal / 1997
Foil / nonfoil
foil nonfoil
Scryfall ID
afda26e7-4fdd-45e1-bcd1-f0abf91979aa
Oracle ID
02a95ea7-cfb9-497c-a004-3e783856d79c
Słowa kluczowe
Madness, Enchant
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
17 054
Penny rank
6 777
Multiverse IDs
34222
Arena ID
—
MTGO ID
17215
TCGplayer ID
9745
Cardmarket ID
2355
Illustration ID
e594502e-de61-4725-bec5-1efee9d4046c
Status obrazu
highres_scan

Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.

To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.

If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.

A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.

If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.

Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.

If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.

A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.

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