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Dream Fighter

MIR (Mirage) · #63 · EN

Dream Fighter

Creature — Human Soldier

Whenever this creature blocks or becomes blocked by a creature, this creature and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Not only the sleeping should fear dreams.
RzadkośćCommon
PLN regular0,44 zł
PLN foil—
PLN etched—

Dream Fighter

Creature — Human Soldier

Whenever this creature blocks or becomes blocked by a creature, this creature and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Jak działa karta?

Gdy Dream Fighter blokuje lub zostaje zablokowany przez istotę, on i ta istota fazują się poza grę, czyli tymczasowo znikają. Powracają przed odtapowaniem ich kontrolerów w następnych turach.

Zdolność: „Whenever this creature blocks or becomes blocked by a creature, this creature and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)” — tłumaczenie: Za każdym razem, gdy ta istota blokuje lub zostaje zablokowana przez inną istotę, ta istota i tamta istota fazują się poza grę. Gdy są poza grą, traktuje się je tak, jakby nie istniały. Każda z nich fazuje się z powrotem przed odtapowaniem jej kontrolera w jego następnym kroku odtapowywania. Szczegóły mechaniczne: zdarzenie wyzwalające sprawdza się przy przypisywaniu bloków (gdy blokuje) oraz gdy istota zostaje przypisana jako blokująca (gdy zostaje zablokowana). Jeśli kilka istot blokuje Dream Fighter (np. w bandowaniu), Dream Fighter i każda z tych istot fazują się poza grę — wszystkie dotknięte istoty są obejmowane zdarzeniem.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Atakujesz z dowolną istotą, przeciwnik deklaruje blok z Dream Fighter — obie istoty natychmiast fazują się poza grę. Ponieważ są poza grą, nie dochodzi już do walki między nimi. Obie powrócą przed odtapowaniem ich kontrolerów w ich następnych krokach odtapowywania.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Mirage (MIR)
Data wydania
1996-10-08
Rzadkość
Common
Artysta
Drew Tucker
Mana value
3
Mana cost
{2}{U}
Power / Toughness
1 / 1
Layout / frame
normal / 1997
Foil / nonfoil
nonfoil
Scryfall ID
aec06bc9-553c-4e01-8b43-a4eeaa511b4d
Oracle ID
ea8d1c55-e045-4a3f-92f0-4ecd86362b97
Słowa kluczowe
—
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
27 773
Penny rank
—
Multiverse IDs
3334
Arena ID
—
MTGO ID
6921
TCGplayer ID
5038
Cardmarket ID
8114
Illustration ID
af02a7c5-dfb4-4e61-b739-5d3d04e7fe09
Status obrazu
highres_scan

Dream Fighter affects all creatures that end up blocking it, including ones that are members of bands.

If Dream Fighter is assigned to block a creature with Flanking, the Flanking ability and the Dream Fighter ability both trigger. The active player’s Flanking effect is put on the stack first and resolves after the Dream Fighter’s phasing out effect happen, so the Flanking does nothing.

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