
Makindi Stampede
Sorcery

ZNR (Zendikar Rising) · #26 · EN
Sorcery // Land
Strony karty

Sorcery

Land
Wyjaśnienie po polsku
Czar // Ziemia
To jest modalna karta dwustronna: przednia twarz to czar (Makindi Stampede), tylna to ziemia (Makindi Mesas). Gdy wybierasz którą twarz zagrać, liczą się tylko cechy tej twarzy. Efekt czaru dotyczy tylko stworzeń, które kontrolujesz w chwili rozwiązania. Nie można jej wprowadzać odwróconej ani transformować.
To jest modalna karta dwustronna z przednią twarzą "Makindi Stampede" (czar) i tylną twarzą "Makindi Mesas" (ziemia). Zasady dotyczące wyborów, grania i wartości many traktują każdą twarz oddzielnie: kiedy wybierasz którą twarz zagrać, obowiązują tylko cechy tej twarzy (koszt many, typ karty, tekst). Jeśli jakiś efekt pozwala ci zagrać kartę spośród kilku, możesz wybrać tę kartę i zagrać ją w formie tej twarzy, która spełnia wymagania (np. jako ziemię lub jako czar). Jeśli efekt pozwala jedynie rzucić konkretną kartę, nie można zamiast tego zagrać jej jako ziemi — musisz ją rzucić jako czar, jeśli taka opcja jest dostępna. Instrukcja "Makindi Stampede" (przednia twarz) odnosi się tylko do stworzeń, które kontrolujesz w chwili, gdy ten czar się rozwiąże; stworzenia zdobyte później tego samego tury nie otrzymają przyrostu. Modalnej karty dwustronnej nie można wkładać na pole bitwy odwróconej ani transformować — jeśli efekt próbowałby to zrobić, zignoruj tę część. Wartość many tej karty zależy od rozważanej twarzy: na stosie i polu bitwy liczy się aktualna twarz (ta, która jest odwrócona do góry), a w innych strefach liczy się przednia twarz.
Przykład: Jeśli efekt mówi "You may play a land or cast a spell named X from among these cards" i Makindi Stampede // Makindi Mesas jest wśród nich, możesz zagrać jej tylną twarz "Makindi Mesas" jako ziemię lub rzucić przednią twarz "Makindi Stampede" jako czar, w zależności która twarz spełnia warunek. Jeśli efekt mówi "Cast a card named Y" i wskazuje tę kartę, musisz ją rzucić jako czar — nie możesz zamiast tego zagrać jej jako ziemi.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
Legalność formatów
Charakterystyka karty
Identyfikatory i rankingi
Market i źródła zewnętrzne
Rulings
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
Makindi Stampede affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +2/+2.
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
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"image_updated_at": "2026-07-13T07:56:58Z",
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{
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"flavor_text": "\"They say the wind carved out these canyon walls. But the floor was hammered flat by hooves.\"\n—Kreq of Sunder Bay",
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"oracle_text": "This land enters tapped.\n{T}: Add {W}.",
"colors": [],
"flavor_text": "\"The ground is rumbling. Better hope it's just the Roil!\"\n—Kreq of Sunder Bay",
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"future": "not_legal",
"historic": "legal",
"timeless": "legal",
"gladiator": "legal",
"pioneer": "legal",
"modern": "legal",
"legacy": "legal",
"pauper": "not_legal",
"vintage": "legal",
"penny": "not_legal",
"commander": "legal",
"oathbreaker": "legal",
"standardbrawl": "not_legal",
"brawl": "legal",
"competitivebrawl": "legal",
"alchemy": "not_legal",
"paupercommander": "not_legal",
"duel": "legal",
"oldschool": "not_legal",
"premodern": "not_legal",
"predh": "not_legal",
"tlr": "not_legal"
},
"games": [
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"paper",
"mtgo"
],
"reserved": false,
"game_changer": false,
"foil": true,
"nonfoil": true,
"finishes": [
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],
"oversized": false,
"promo": false,
"reprint": false,
"variation": false,
"set_id": "f4e01fa7-b254-42dd-849f-69b58027a8c4",
"set": "znr",
"set_name": "Zendikar Rising",
"set_type": "expansion",
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"collector_number": "26",
"digital": false,
"rarity": "uncommon",
"artist": "Tomasz Jedruszek",
"artist_ids": [
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"border_color": "black",
"frame": "2015",
"full_art": false,
"textless": false,
"booster": true,
"story_spotlight": false,
"edhrec_rank": 8540,
"penny_rank": 7862,
"preview": {
"source": "El Cristian Rojas",
"source_uri": "https://twitter.com/elcristianrojas/status/1301587645966016512",
"previewed_at": "2020-09-03"
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"prices": {
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"usd_foil": "0.27",
"usd_etched": null,
"eur": "0.09",
"eur_foil": "0.21",
"tix": "0.03"
},
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}