If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.

RIX (Rivals of Ixalan) · #155 · EN
Deadeye Brawler
Creature — Human Pirate
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card.
Wyjaśnienie po polsku
Deadeye Brawler
Stwór — Człowiek Pirat
Wzniesienie (Jeśli kontrolujesz dziesięć lub więcej permanentów, otrzymujesz błogosławieństwo miasta do końca gry.)
Za każdym razem, gdy ten stwór zadaje obrażenia bojowe graczowi, jeśli masz błogosławieństwo miasta, dobierz kartę.
Jak działa karta?
Stwór z Dotykiem śmierci (Deathtouch). Jeśli masz błogosławieństwo miasta (Ascend), każdy raz gdy zada obrażenia bojowe graczowi, dobierasz kartę.
To prosty stwór z Dotykiem śmierci (Deathtouch). Jeśli kontrolujesz dziesięć lub więcej permanentów, otrzymujesz błogosławieństwo miasta (Ascend), a wtedy za każdym razem gdy ten stwór zada obrażenia bojowe graczowi, dobierasz kartę. Ascend sprawdza stan przed uruchomieniem wywołań; jeśli nie masz błogosławieństwa w chwili wyzwolenia, zdolność nic nie zrobi.
Ważne interakcje
- Jeśli zyskasz dziesiąty permanent i tracisz go natychmiast, i tak najpierw otrzymasz błogosławieństwo miasta.
- Ascend nie używa stosu — nie można odpowiadać po jego aktywowaniu, żeby zapobiec otrzymaniu błogosławieństwa, gdy twoim dziesiątym permanentem jest np. zagrana ziemia.
Częste pomyłki
- Mylenie Dotyku śmierci (Deathtouch) z koniecznością zabicia stwora poprzez obrażenia bojowe — Dotyk śmierci oznacza, że jakikolwiek punkt obrażeń z tego źródła wystarczy, aby zabić stwora z dowolną wytrzymałością.
- Myślenie, że zdolność wyzwoli się, jeśli otrzymasz błogosławieństwo miasta dopiero w reakcji na wyzwolenie — jeśli nie masz błogosławieństwa w chwili wyzwolenia, zdolność nie zadziała.
Przykład
Atakujesz przeciwnika tym stworem, masz już błogosławieństwo miasta; gdy zada obrażenia bojowe, dobierasz jedną kartę.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Rivals of Ixalan (RIX)
- Data wydania
- 2018-01-19
- Rzadkość
- Uncommon
- Artysta
- Jesper Ejsing
- Mana value
- 4
- Mana cost
- Power / Toughness
- 2 / 4
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- acb1ab66-f2ce-4094-b2dd-1fc63d78eea2
- Oracle ID
- a7c36b66-4f58-41af-b1c5-704ff0d9eac8
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Ascend, Deathtouch
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- arena, paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 20 186
- Penny rank
- 14 139
- Multiverse IDs
- 439812
- Arena ID
- 66927
- MTGO ID
- 66763
- TCGplayer ID
- 155678
- Cardmarket ID
- 315354
- Illustration ID
- cfa15a86-ce0c-40b9-812d-83aeee6b04d2
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
Some cards have triggered abilities with an intervening “if” clause that checks whether you have the city’s blessing. These are worded “[Trigger condition], if you have the city’s blessing, [effect].” You must already have the city’s blessing in order for these abilities to trigger; otherwise they do nothing. In other words, there’s no way to have the ability trigger if you don’t have the city’s blessing, even if you intend to get it in response to the triggered ability.
Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
Pełny rekord źródłowy JSON
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