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Deadeye Brawler

RIX (Rivals of Ixalan) · #155 · EN

Deadeye Brawler

Creature — Human Pirate

Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card.
RzadkośćUncommon
PLN regular0,79 zł
PLN foil2,23 zł
PLN etched—

Deadeye Brawler

Stwór — Człowiek Pirat

Dotyk śmierci (Deathtouch)
Wzniesienie (Jeśli kontrolujesz dziesięć lub więcej permanentów, otrzymujesz błogosławieństwo miasta do końca gry.)
Za każdym razem, gdy ten stwór zadaje obrażenia bojowe graczowi, jeśli masz błogosławieństwo miasta, dobierz kartę.

Jak działa karta?

Stwór z Dotykiem śmierci (Deathtouch). Jeśli masz błogosławieństwo miasta (Ascend), każdy raz gdy zada obrażenia bojowe graczowi, dobierasz kartę.

To prosty stwór z Dotykiem śmierci (Deathtouch). Jeśli kontrolujesz dziesięć lub więcej permanentów, otrzymujesz błogosławieństwo miasta (Ascend), a wtedy za każdym razem gdy ten stwór zada obrażenia bojowe graczowi, dobierasz kartę. Ascend sprawdza stan przed uruchomieniem wywołań; jeśli nie masz błogosławieństwa w chwili wyzwolenia, zdolność nic nie zrobi.

Ważne interakcje

Częste pomyłki

Przykład

Atakujesz przeciwnika tym stworem, masz już błogosławieństwo miasta; gdy zada obrażenia bojowe, dobierasz jedną kartę.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Rivals of Ixalan (RIX)
Data wydania
2018-01-19
Rzadkość
Uncommon
Artysta
Jesper Ejsing
Mana value
4
Mana cost
{2}{U}{B}
Power / Toughness
2 / 4
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
acb1ab66-f2ce-4094-b2dd-1fc63d78eea2
Oracle ID
a7c36b66-4f58-41af-b1c5-704ff0d9eac8
Słowa kluczowe
Ascend, Deathtouch
Tożsamość kolorów
{B}{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
20 186
Penny rank
14 139
Multiverse IDs
439812
Arena ID
66927
MTGO ID
66763
TCGplayer ID
155678
Cardmarket ID
315354
Illustration ID
cfa15a86-ce0c-40b9-812d-83aeee6b04d2
Status obrazu
highres_scan

If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.

If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.

Some cards have triggered abilities with an intervening “if” clause that checks whether you have the city’s blessing. These are worded “[Trigger condition], if you have the city’s blessing, [effect].” You must already have the city’s blessing in order for these abilities to trigger; otherwise they do nothing. In other words, there’s no way to have the ability trigger if you don’t have the city’s blessing, even if you intend to get it in response to the triggered ability.

Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.

If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.

A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.

Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.

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