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Angel of Vitality

J25 (Foundations Jumpstart) · #162 · EN

Angel of Vitality

Creature — Angel

Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
RzadkośćUncommon
PLN regular1,22 zł
PLN foil—
PLN etched—

Anioł Witalności (Angel of Vitality)

Stwór — Anioł

Latanie (Flying)
Jeżeli miałbyś zyskać życie, zyskujesz o tyle życia plus 1 zamiast tego.
Ten stwór otrzymuje +2/+2 dopóki masz 25 lub więcej życia.

Jak działa karta?

Latający stwór, który zwiększa każde zyskanie życia o 1 i jest +2/+2, gdy masz 25 lub więcej życia.

To latający stwór, który zwiększa każde zyskanie życia o 1 (efekty się sumują, jeśli kontrolujesz więcej takich Aniołów). Jego druga zdolność zmienia jego wartości na +2/+2 tylko wtedy, gdy twoja liczba życia wynosi 25 lub więcej (w grach drużynowych liczy się suma życia twojej drużyny). Umiejętności stosuje się do każdego zdarzenia zyskania życia osobno; jeśli jedno zdarzenie zwiększa życie o kilka punktów, środkowa umiejętność zastosuje się tylko raz do tego zdarzenia.

Ważne interakcje

Częste pomyłki

Przykład

Masz 24 życia i stwór z lifelink zadaje 2 obrażenia: zyskujesz 3 życia (2 plus 1). Jeśli po tym masz 25 lub więcej życia, Anioł Witalności staje się +2/+2.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Foundations Jumpstart (J25)
Data wydania
2024-11-15
Rzadkość
Uncommon
Artysta
Johannes Voss
Mana value
3
Mana cost
{2}{W}
Power / Toughness
2 / 2
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
aba6ecdb-ec04-4d2b-beec-733cf112f290
Oracle ID
635fe908-6f58-4c9e-ac55-0775a7c6f278
Słowa kluczowe
Flying
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, arena
Cechy wydruku
Reprint
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
2 012
Penny rank
3 861
Multiverse IDs
684865
Arena ID
93451
MTGO ID
—
TCGplayer ID
589801
Cardmarket ID
795646
Illustration ID
b53edbd9-f0fc-4d02-9e21-6b35b8f6e79c
Status obrazu
highres_scan

If you control two Angels of Vitality and you would gain life, you gain that much life plus 2. A third Angel of Vitality has you gain that much life plus 3, and so on.

Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Angel of Vitality may become lethal if your life total drops below 25 during that turn.

In a Two-Headed Giant game, life gained by your teammate won't cause Angel of Vitality's second ability to apply, even though it will cause your team's life total to increase.

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Angel of Vitality's second ability will apply twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will apply only once.

In formats where your life total doesn't start at 20, Angel of Vitality's last ability still applies if your life total is 25 or more.

If Angel of Vitality is dealt damage and your life total is increased above 25 before state-based actions are performed (most likely because Angel of Vitality is dealt combat damage at the same time that a creature you control with lifelink deals combat damage), Angel of Vitality's last ability applies before checking whether it's destroyed for having lethal damage marked on it.

In a Two-Headed Giant game, Angel of Vitality's last ability applies as long as your team's life total is 25 or more.

If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and the second ability of Angel of Vitality applies only once.

The middle ability of Angel of Vitality applies just once to each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.

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