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Unite the Coalition

DMC (Dominaria United Commander) · #91 · EN

Unite the Coalition

Instant

Choose five. You may choose the same mode more than once.
• Target permanent phases out.
• Target player draws a card.
• Exile target player's graveyard.
• Unite the Coalition deals 2 damage to any target.
• Destroy target artifact or enchantment.
RzadkośćRare
PLN regular3,02 zł
PLN foil—
PLN etched—

Zjednoczcie Koalicję (Unite the Coalition)

Instant

Wybierz pięć. Możesz wybrać ten sam tryb więcej niż raz.
• Target permanent phases out.
• Target player draws a card.
• Exile target player's graveyard.
• Unite the Coalition deals 2 damage to any target.
• Destroy target artifact or enchantment.

Jak działa karta?

Wybierz pięć trybów (możesz powtórzyć). Wykonaj każdy z wybranych trybów w kolejności podanej na karcie (a jeśli powtarzasz dany tryb, ty ustalasz ich wzajemną kolejność). Nie ma przerwy między trybami — nie można nic robić, dopóki czar się nie rozwiąże.

Zjednoczcie Koalicję to natychmiastowy czar z modalnym wyborem pięciu trybów. Gdy go rozwiązujesz, wybierasz dokładnie pięć trybów z podanych (możesz wybrać ten sam tryb wielokrotnie). Następnie wykonujesz instrukcje dla wybranych trybów w tej samej kolejności, w jakiej są zapisane na karcie (a jeśli wybrałeś dany tryb więcej niż raz, to ustalasz, w jakiej kolejności te powtórzenia mają się wykonać). Podczas rozwiązywania czaru nie ma przerwy między trybami: gracze nie mogą rzucać czarów ani aktywować zdolności między nimi, a zdolności, które miałyby się wywołać, zostaną umieszczone na stosie dopiero po zakończeniu rozwiązywania całego czaru. Każdy tryb stosuje się oddzielnie i zgodnie z jego opisem (zaznaczone poniżej).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Jeśli wybierzesz trzy razy "Destroy target artifact or enchantment" i dwukrotnie "Unite the Coalition deals 2 damage to any target", wybierasz kolejność tych pięciu instrukcji i rozwiązujesz je w tej kolejności. Nie można w międzyczasie aktywować zdolności ani rzucać czarów. Efekty, które miałyby się wyzwolić wskutek rozwiązania poszczególnych trybów, trafią na stos dopiero po zakończeniu całego rozwiązywania czaru.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Dominaria United Commander (DMC)
Data wydania
2022-09-09
Rzadkość
Rare
Artysta
Néstor Ossandón Leal
Mana value
7
Mana cost
{2}{W}{U}{B}{R}{G}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
aafe06ae-1112-414a-877f-570496f0a747
Oracle ID
164651c5-b831-4070-8491-16d30ac8395b
Słowa kluczowe
—
Tożsamość kolorów
{B}{G}{R}{U}{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
extendedart
Typ promocji
boosterfun
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
8 770
Penny rank
—
Multiverse IDs
580323
Arena ID
—
MTGO ID
—
TCGplayer ID
283216
Cardmarket ID
672265
Illustration ID
7784b530-4a56-4157-87cc-0409efd866b9
Status obrazu
highres_scan

No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until Unite the Coalition is done resolving.

An attacking or blocking creature that phases out is removed from combat.

If you choose any mode more than once, you choose the relative order of each of those modes.

Choices made for permanents as they entered the battlefield are remembered when they phase in.

Permanents phase back in during their controller’s untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.

Phased-out permanents are treated as though they don’t exist. They can’t be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities can’t trigger, they can’t attack or block, and so on.

No matter which combination of modes you choose, you always follow the instructions in the order they are written.

Any continuous effects with a “for as long as” duration ignore phased-out objects. If ignoring those objects causes the effect’s conditions to no longer be met, the duration will expire.

If Unite the Coalition is copied, the effect that creates the copy may allow you to choose new targets, but you can’t choose new modes.

As a permanent is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they’ll phase in still attached to that permanent.

Phasing out doesn’t cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won’t cause any “enters the battlefield” abilities to trigger.

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