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Thundering Sparkmage

ZNR (Zendikar Rising) · #171 · EN

Thundering Sparkmage

Creature — Human Wizard

When this creature enters, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
"Stay away from my friends!"
RzadkośćUncommon
PLN regular0,13 zł
PLN foil0,57 zł
PLN etched—

Thundering Sparkmage

Stwór — Człowiek Czarodziej

Gdy ten stwór wchodzi, zadaje X obrażeń wskazanemu stworowi lub planeswalkerowi, gdzie X to liczba stworów w twojej partii. (Twoja partia składa się maksymalnie po jednym z każdego z typów Cleric, Rogue, Warrior i Wizard.)

Jak działa karta?

Przy wejściu karta zadaje X obrażeń wskazanemu stworowi lub planeswalkerowi, gdzie X to liczba stworów w twojej partii (do czterech: Cleric, Rogue, Warrior, Wizard).

Gdy Thundering Sparkmage wchodzi na pole bitwy, wywołuje efekt, który zadaje obrażenia równą liczbie stworów w twojej partii. Partia to maksymalnie po jednym stworze każdego z typów: Cleric, Rogue, Warrior i Wizard, liczone niezależnie — jedno stworzenie może spełniać tylko jedną z tych ról, chyba że ma wiele typów, wtedy liczy się tak, by dać największą liczbę. Liczbę ustala się w chwili rozwiązywania się zdolności; nie deklarujesz konkretnych stworów wcześniej ani nie wykluczasz żadnych, by zmniejszyć liczbę.

Ważne interakcje

Częste pomyłki

Przykład

Gdy Thundering Sparkmage wchodzi, kontrolujesz Clerica, Rogu i innego Czarodzieja; zdolność zadaje 3 obrażenia wskazanemu stworowi lub planeswalkerowi.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Zendikar Rising (ZNR)
Data wydania
2020-09-25
Rzadkość
Uncommon
Artysta
Billy Christian
Mana value
4
Mana cost
{3}{R}
Power / Toughness
2 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
a9e6de80-3516-426b-8a1b-bda45f8c0cac
Oracle ID
a786e495-ae3a-4e15-ab32-661d524e2b2d
Słowa kluczowe
—
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
27 480
Penny rank
—
Multiverse IDs
491815
Arena ID
73376
MTGO ID
83323
TCGplayer ID
222182
Cardmarket ID
496815
Illustration ID
7f4458e8-7dc9-4591-b170-58afd7ebcf37
Status obrazu
highres_scan

To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.

If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it’ll be counted if appropriate.

If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.

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