If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.

FRF (Fate Reforged) · #59 · EN
Write into Being
Sorcery
Wyjaśnienie po polsku
Write into Being
Sorcery
Jak działa karta?
Spojrzyj na dwie górne karty. Jedną manifestujesz (kładziesz zakrytą na polu bitwy jako 2/2); drugą kładziesz z powrotem na górę lub spód biblioteki. Manifestowaną kartę, jeśli jest kartą stworzenia, możesz w każdej chwili obrócić za jej koszt many jako specjalną akcję.
Rozpatrz topowe dwie karty swojej biblioteki. Manifestuj jedną z tych kart, a drugą włóż na górę lub na spód biblioteki. Manifestowanie oznacza: połóż tę kartę na polu bitwy zakrytą (face down) jako stworzenie 2/2. Jeśli manifestowana karta jest kartą stworzenia, możesz w dowolnym momencie, gdy masz priorytet, obrócić ją do góry (turn face up) jako specjalną akcję, płacąc jej koszt many (nie używa stosu i nie można na to odpowiadać). Manifestowana karta na polu bitwy jest zakrytą istotą 2/2 bez nazwy, kosztu many, typów, zdolności, koloru i z wartością many 0, dopóki nie zostanie obrócona. Jeśli manifestowana karta to karta dwustronna, trafia zakryta i nie może się transformować, ale jeśli jej przednia strona jest kartą stworzenia, możesz ją obrócić, płacąc koszt many frontowej strony. Jeżeli ujawnieniu podlegają twoje zakryte stałe (np. gdy opuszczasz grę lub gdy zakryte stworzenie opuszcza pole bitwy), musisz je pokazać wszystkim graczom.
Ważne interakcje
- Manifesting doesn't use the stack; you put the card onto the battlefield face down as a 2/2 creature immediately.
- You may turn a manifested permanent face up any time you have priority by paying its mana cost (special action, can't be responded to).
- If the manifested card is an instant or sorcery, it stays face down and cannot be turned face up; if revealed by an effect, it remains face down.
- If a face-down permanent you control leaves the battlefield (or you leave the game), you must reveal it.
- If you're required to reveal the top card of your library, manifest one of the two, then reveal the other if applicable, then choose top or bottom for the other card.
Częste pomyłki
- Uważanie, że manifestowanie używa stosu — manifestowanie nie używa stosu, karta trafia natychmiast na pole bitwy zakryta.
- Mylenie manifestu z morph — manifestowane stworzenie jest 2/2 bez nazwy i kosztu; morph to inne mechaniki i zapisy kosztu.
- Próba obrócenia zakrytej karty, która nie jest kartą stworzenia — nie możesz zrobić tego; jeśli to instant/sorcery, pozostaje zakryta.
- Zakryte stworzenia muszą być możliwe do odróżnienia od siebie i śledzone (kolejność wejścia, jak zostały zakryte).
Przykład
Przykład: Zagrywasz Write into Being. Patrzysz na dwie górne karty biblioteki — A i B. Manifestujesz A: kładziesz A na polu bitwy zakrytą jako 2/2. Następnie kładziesz B na górę lub spód biblioteki, zgodnie z wyborem.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Fate Reforged (FRF)
- Data wydania
- 2015-01-23
- Rzadkość
- Common
- Artysta
- Yeong-Hao Han
- Mana value
- 3
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- a85e6fbe-cda0-4fbf-853c-c03c567a7de9
- Oracle ID
- 4fc69345-4c1f-4113-8e1c-15b8e2e597fc
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Manifest
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 20 583
- Penny rank
- —
- Multiverse IDs
- 391964
- Arena ID
- —
- MTGO ID
- 55366
- TCGplayer ID
- 95411
- Cardmarket ID
- 271666
- Illustration ID
- 955ad7a0-e947-43d7-9acd-345b41428015
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
There are no cards in the Fate Reforged set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.
The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
Other players won't know whether the card you manifest is the top card or second card of that library.
If you're playing with the top card of your library revealed, you'll manifest one of the cards, then the other one will be revealed, then you can choose to put that card on the bottom of your library or leave it on top.
At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect allows you to or instructs you to.
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).
Because face-down creatures don't have names, they can't have the same name as any other creature, even another face-down creature.
Unlike a face-down creature that was cast using the morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
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