Eye of Nidhogg overwrites all colors and creature types the enchanted creature has. It's just a black Dragon. The creature keeps any supertypes it has (such as legendary), as well as any other card types it has (such as enchantment).

FIC (Final Fantasy Commander) · #115 · EN
Eye of Nidhogg
Legendary Enchantment — Aura
Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
Wyjaśnienie po polsku
Oko Nidhogga (Eye of Nidhogg)
Legendarny zaklęcie — Aura
Zaczarowany stwór jest czarnym Smokiem o podstawowej sile i wytrzymałości 4/2, ma Latanie (Flying) oraz Dotyk śmierci (Deathtouch) i jest prowokowany (Goad). (Atakuje w każdej walce, jeśli może, i atakuje gracza innego niż ty, jeśli może.)
Gdy Oko Nidhogga zostanie położone na cmentarz z pola bitwy, zwróć je do ręki jego właściciela.
Jak działa karta?
Aura zmienia dowolnego stwora w czarnego Smoka 4/2 z Latanie, Dotykiem śmierci i sprawia, że jest prowokowany (Goad). Gdy trafi na cmentarz z pola bitwy, wraca do ręki właściciela.
To aura, która całkowicie zastępuje kolory i typy doczepionego stwora: staje się on czarnym Smokiem o podstawowej sile i wytrzymałości 4/2, z Latanie i Dotyk śmierci oraz zostaje prowokowany (Goad). Efekt ustawiania podstawowych wartości siły/wytrzymałości nadpisuje poprzednie takie efekty i może zostać nadpisany przez późniejsze. Gdy ta karta trafi z pola bitwy na cmentarz, wraca do ręki jej właściciela.
Ważne interakcje
- Eye of Nidhogg nadpisuje wszystkie kolory i typy stworów; stwór staje się jedynie czarnym Smokiem z podstawową siłą i wytrzymałością 4/2, ale zachowuje supertypy (np. legendarny) i inne typy kart.
- Jeśli stwór został prowokowany (Goad) i nie może atakować (np. jest przekręcony, ma zakaz ataku lub nie ma szybkości), to nie atakuje; jeśli atak wymaga zapłacenia kosztu, kontroler nie musi go płacić.
- Jeśli Eye of Nidhogg przestanie być przytwierdzone do tymczasowo-stwora (np. pojazdu), aura trafia na cmentarz jego właściciela jako działanie wynikowe.
Częste pomyłki
- Mylenie prowokowania (Goad) z nadaniem stałej umiejętności — prowokowanie to stan, który zmusza do atakowania według określonych zasad, a nie typowa umiejętność stwora.
Przykład
Przykład: Przyczepiasz Oko Nidhogga do 3/3 stworzenia; natychmiast staje się ono czarnym Smokiem 4/2 z Latanie i Dotyk śmierci i musi atakować zgodnie z zasadami prowokowania.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Final Fantasy Commander (FIC)
- Data wydania
- 2025-06-13
- Rzadkość
- Rare
- Artysta
- Erion Makuo
- Mana value
- 3
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- a34f241d-4420-4549-b702-b224027ebee7
- Oracle ID
- c288f184-0beb-4cc9-9b0a-5f3c4b9e70d7
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Goad, Enchant
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- enchantment, extendedart, legendary
- Typ promocji
- ffxiv, universesbeyond, boosterfun
- Watermark
- —
- Obramowanie / znacznik
- black / triangle
Identyfikatory i rankingi
- EDHREC rank
- 3 513
- Penny rank
- —
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- 140821
- TCGplayer ID
- 635407
- Cardmarket ID
- 826216
- Illustration ID
- d38b7c50-33af-4368-9159-9fa449946ee6
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if Eye of Nidhogg becomes attached to it or unattached from it during that turn.
Effects that modify the creature's power and/or toughness without setting base power and/or toughness will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
Eye of Nidhogg may enchant a permanent that is only temporarily a creature, such as a Vehicle. If this happens, Eye of Nidhogg will be put into its owner's graveyard as a state-based action once the creature stops being a creature.
Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
Eye of Nidhogg overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.
If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent protects, or the player that goaded it.
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