Gaining a level is a normal activated ability. It uses the stack and can be responded to.

BLC (Bloomburrow Commander) · #14 · EN
Fortune Teller's Talent
Enchantment — Class
You may look at the top card of your library any time.
As long as you've cast a spell this turn, you may play cards from the top of your library.
Spells you cast from anywhere other than your hand cost
Wyjaśnienie po polsku
Talent Wróżbity (Fortune Teller's Talent)
Enchantment — Klasa
Możesz w dowolnym momencie spojrzeć na górną kartę swojej biblioteki.
Dopóki rzuciłeś w tej turze jakiś czar, możesz zagrywać karty z góry swojej biblioteki.
Czary, które rzucasz z dowolnego miejsca innego niż twoja ręka, kosztują o
Jak działa karta?
Klasa dająca stały dostęp do podglądu góry biblioteki i opcjonalne ulepszenia: gra z góry biblioteki oraz obniżka kosztów czarów spoza ręki po osiągnięciu wyższych poziomów.
To jest Enchantment — Class z trzema poziomami. Zaczyna z pierwszą zdolnością: możesz w dowolnym momencie patrzeć na górną kartę swojej biblioteki. Możesz aktywować zdolność Level 2 (), co jako zdolność aktywowana na stosie czyni Class poziomem 2 i daje drugą zdolność (poziom 2 pozwala grać karty z góry biblioteki, jeśli rzuciłeś w tej turze jakiś czar). Podobnie aktywacja Level 3 (
) robi Class poziomem 3 i daje trzecią zdolność, która obniża o
generyczną część kosztu czarów rzucanych z miejsc innych niż twoja ręka. Musisz płacić wszystkie koszty i przestrzegać timingów przy rzucaniu czarów lub zagrywaniu ziemi z góry biblioteki.
Ważne interakcje
- Gaining a level to a Class to aktywujesz jak zwykłą zdolność aktywowaną i używa stosu — można na nią odpowiadać.
- Możesz patrzeć na górną kartę biblioteki zawsze (z ograniczeniem: nie można zobaczyć nowej górnej karty, dopóki nie skończysz karania/rozliczania cast/akcji), a to nie używa stosu.
- Obniżka kosztu dotyczy tylko składowej generycznej kosztu całkowitego czaru, gdy rzucasz czar z miejsca innego niż twoja ręka.
Częste pomyłki
- Mylenie aktywacji Level 2/3 — nie możesz aktywować zdolności poziomu 2, jeśli Class nie jest aktualnie na poziomie 1, ani zdolności poziomu 3, jeśli Class nie jest poziomu 2.
- Zakładanie, że obniżka kosztu dotyczy symboli kolorowych — obniżka dotyczy tylko generycznej części kosztu.
Przykład
Na początku tury patrzysz na górną kartę biblioteki; później za aktywujesz Poziom 2, a po rzuceniu czaru w tej turze możesz zagrać kartę z góry biblioteki.
Dane wydruku
- Set
Bloomburrow Commander (BLC)
- Data wydania
- 2024-08-02
- Rzadkość
- Rare
- Artysta
- Jarel Threat
- Mana value
- 1
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- class / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- a1d43877-20ab-4e84-a597-4b5e03a6bf90
- Oracle ID
- 1b430f67-3686-4452-8594-b060f1a5a04e
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- —
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- paper, mtgo
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 3 826
- Penny rank
- —
- Multiverse IDs
- 671131
- Arena ID
- —
- MTGO ID
- 128927
- TCGplayer ID
- 559728
- Cardmarket ID
- 778946
- Illustration ID
- fe2ed8c1-558c-41d8-baa8-ec674449d837
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
You can look at the top card of your library whenever you want (with one restriction; see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you cast a spell from the top of your library, you can't look at the next one until you're done paying for that spell.
The cost reduction applies only to generic mana in the total cost of spells you cast from anywhere other than your hand.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a flashback cost), add any cost increases (such as kicker costs), then apply any cost reductions (such as that of this ability). The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
Gaining a level won't remove abilities that a Class had at a previous level.
You must pay all costs and follow all timing rules for lands played and spells cast from the top of your library this way.
Pełny rekord źródłowy JSON
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"oldschool": "not_legal",
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"foil": false,
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"promo": false,
"reprint": false,
"variation": false,
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