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Sengir Vampire

10E (Tenth Edition) · #176 · EN

Sengir Vampire

Creature — Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Empires rise and fall, but evil is eternal.
RzadkośćRare
PLN regular1,53 zł
PLN foil—
PLN etched—

Wampir Sengira (Sengir Vampire)

Stwór — Wampir

Latanie (Flying) (Ten stwór może być zablokowany tylko przez stwory z Latanie (Flying) lub zasięgiem.)
Za każdym razem, gdy stwór, któremu ten stwór zadał obrażenia w tej turze, ginie, połóż na tym stworze znacznik +1/+1.

Jak działa karta?

Lata i rośnie: gdy stwór, któremu zadał obrażenia w tej turze, umrze, dostaje znacznik +1/+1.

Wampir Sengira ma Latanie (Flying), więc może być zablokowany tylko przez stwory z Latanie (Flying) lub zasięgiem. Za każdym razem, gdy jakiś stwór, któremu ten Wampir zadał obrażenia w tej turze, zostanie przeniesiony na cmentarz, na Wampira Sengira kładziony jest znacznik +1/+1. Zdolność sprawdza to przy każdorazowym trafieniu stwora na cmentarz, nawet jeśli zadano mu jedynie nieśmiertelne obrażenia wcześniej w turze.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli w twojej turze Wampir Sengira zada 2 obrażenia 3/3, a potem inny efekt sprawi, że ten 3/3 umrze, Wampir Sengira dostanie znacznik +1/+1.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Tenth Edition (10E)
Data wydania
2007-07-13
Rzadkość
Rare
Artysta
Kev Walker
Mana value
5
Mana cost
{3}{B}{B}
Power / Toughness
4 / 4
Layout / frame
normal / 2003
Foil / nonfoil
nonfoil
Scryfall ID
a1570397-0efa-4b31-a7fd-bdf4dcf690a1
Oracle ID
749141aa-f6c4-4ad8-b146-406e68ae9b0b
Słowa kluczowe
Flying
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
18 528
Penny rank
11 663
Multiverse IDs
129724
Arena ID
—
MTGO ID
27498
TCGplayer ID
15302
Cardmarket ID
16340
Illustration ID
89e8f223-524f-4e20-9a09-71ac84917f6b
Status obrazu
highres_scan

If Sengir Vampire and a creature it dealt damage to are both put into a graveyard at the same time, Sengir Vampire's ability will trigger, but it will do nothing when it resolves.

Each time a creature is put into a graveyard from the battlefield, check whether Sengir Vampire had dealt any damage to it at any time during that turn. If so, Sengir Vampire's ability will trigger. It doesn't matter who controlled the creature or whose graveyard it was put into.

If Sengir Vampire deals nonlethal damage to a creature and then a different effect or damage source causes that creature to be put into a graveyard later in the turn, Sengir Vampire's ability will trigger and it will get a +1/+1 counter.

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