Tokens that leave the battlefield will satisfy a revolt ability.

AER (Aether Revolt) · #15 · EN
Deadeye Harpooner
Creature — Dwarf Warrior
"It seems there's even better hunting down here."
Wyjaśnienie po polsku
Deadeye Harpooner
Stwór — Krasnolud Wojownik
Jak działa karta?
Gdy wchodzi na pole bitwy, jeśli jakiś twój permanent opuścił pole bitwy w tej turze, niszczy wskazany przekręcony stwór przeciwnika.
To jednostka z warunkiem Rewolta. Gdy wchodzi na pole bitwy, sprawdza, czy w tej turze jakiś permanent, który kontrolowałeś, opuścił pole bitwy; jeśli tak, natychmiast niszczy wskazany przekręcony stwór kontrolowany przez przeciwnika. Zdolność korzysta z intervening if, więc nie zacznie się uruchamiać, jeśli warunek nie był spełniony przed wejściem na pole bitwy.
Ważne interakcje
- Tokeny, które opuściły pole bitwy, spełniają warunek Rewolta.
- Rewolta używa intervening if — jeśli żaden permanent nie opuścił pola bitwy wcześniej w tej turze, zdolność w ogóle się nie uruchomi.
- Liczba opuszczeń pola bitwy nie ma znaczenia — wystarczy, że przynajmniej jeden permanent opuścił pole bitwy w tej turze.
Częste pomyłki
- Mylenie Rewolta z uruchamianiem później: zdolność nie uruchomi się, jeśli permanent opuści pole bitwy dopiero w odpowiedzi na nią.
- Nie każdy zasób liczy się jako permanent — np. żetony energii nie są permanentami i nie spełnią warunku Rewolta.
Przykład
Jeśli w swojej turze poświęciłeś artefakt, a potem zagrałeś Deadeye Harpooner, jego zdolność Rewolta zniszczy wskazany przekręcony stwór przeciwnika.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Aether Revolt (AER)
- Data wydania
- 2017-01-20
- Rzadkość
- Uncommon
- Artysta
- Ryan Pancoast
- Mana value
- 3
- Mana cost
- Power / Toughness
- 2 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- a018decf-25e1-45fc-be7d-2523dcfb7a4c
- Oracle ID
- 959e1f72-4ba2-4c87-95d1-ca0265dc128c
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Revolt
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 23 757
- Penny rank
- 9 079
- Multiverse IDs
- 423682
- Arena ID
- —
- MTGO ID
- 62589
- TCGplayer ID
- 126472
- Cardmarket ID
- 294853
- Illustration ID
- ff951280-8e42-47fd-84a2-5aaf6407e7ae
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.
Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
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