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Crocanura

RVR (Ravnica Remastered) · #135 · EN

Crocanura

Creature — Crocodile Frog

Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
RzadkośćCommon
PLN regular0,48 zł
PLN foil1,18 zł
PLN etched—

Crocanura

Stwór — Krokodyl-Żaba

Zasięg (Reach) (To stwor może blokować stwory z latanie (Flying).)
Ewolucja (Za każdym razem, gdy stwór, którym kontrolujesz, wchodzi na pole bitwy, jeśli ten wchodzący stwór ma większą siłę lub wytrzymałość niż ten stwór, połóż na tym stworze znacznik +1/+1.)

Jak działa karta?

Ma Zasięg (może blokować latające stwory) i Ewolucję: gdy inny stwór wchodzi pod twoją kontrolę i ma większą siłę lub wytrzymałość, Crocanura dostaje znacznik +1/+1.

Karta ma Zasięg (Reach (This creature can block creatures with flying.)) — może blokować lotne stwory. Ma też Ewolucję: za każdym razem, gdy każdy stwór, którym kontrolujesz, wchodzi na pole bitwy, sprawdź jego siłę i wytrzymałość względem tej karty; jeśli którykolwiek z tych współczynników nowego stworu jest większy niż odpowiadający współczynnik tej karty, połóż na niej znacznik +1/+1. Jeśli kilka stworów wchodzi jednocześnie, Ewolucja może wywołać się wielokrotnie, a każde wywołanie porównuje statystyki przy rozwiązywaniu.

Ważne interakcje

Częste pomyłki

Przykład

Kontrolujesz Crocanurę 2/2; wchodzą dwa stwory 3/3. Ewolucja wywoła się dwukrotnie; pierwsze rozwiązanie da +1/+1, drugie nie da nic, bo po pierwszym porównaniu Crocanura jest już 3/3.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Ravnica Remastered (RVR)
Data wydania
2024-01-12
Rzadkość
Common
Artysta
Jack Wang
Mana value
3
Mana cost
{2}{G}
Power / Toughness
1 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
9de9515a-8845-4eba-922f-438dea46a22a
Oracle ID
2071f278-77ba-46f8-85a0-ccd761199f29
Słowa kluczowe
Reach, Evolve
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
simic
Obramowanie / znacznik
black / —
EDHREC rank
13 501
Penny rank
—
Multiverse IDs
643142
Arena ID
—
MTGO ID
120797
TCGplayer ID
531142
Cardmarket ID
748488
Illustration ID
798cd5fc-421a-4d86-a9fc-0f43f20dfdcb
Status obrazu
highres_scan

If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.

If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

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