
Clive, Ifrit's Dominant
Legendary Creature — Human Noble Warrior
{4}{R}{R}, {T}: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

FIN (Final Fantasy) · #133 · EN
Legendary Creature — Human Noble Warrior // Legendary Enchantment Creature — Saga Demon
Strony karty

Legendary Creature — Human Noble Warrior

Legendary Enchantment Creature — Saga Demon
Wyjaśnienie po polsku
Legendary Creature — Human Noble Warrior // Legendary Enchantment Creature — Saga Demon
Karta dwustronna: na wszystkich strefach poza battlefieldem liczy się przednia twarz (Clive). Na battlefield liczy się tylko odsłonięta twarz. Wartość many to wartość przedniej twarzy. Jeżeli zostanie wystawiona "transformed", wejdzie tylną stroną (Ifrit). Zasady Hideaway i zagrywania bez płacenia kosztu stosują się zgodnie z rulingami.
To jest niestandardowa karta dwustronna (nonmodal double-faced card). Jej przednia twarz to "Clive, Ifrit's Dominant"; tylna twarz to "Ifrit, Warden of Inferno" i jest to „Legendary Enchantment Creature — Saga Demon". Zasady dotyczące takich kart: - W każdej strefie poza battlefieldem (ręka, biblioteka, graveyard, exile itp.) liczy się tylko przednia strona (Clive). - Na battlefield patrzysz tylko na stronę, która jest aktualnie do góry; cechy drugiej strony są ignorowane. - Karta zwykle wchodzi na battlefield frontem (Clive) chyba że efekt mówi inaczej (wejdzie transformed — Ifrit). - Wartość many (mana value) tej karty to wartość many przedniej strony (Clive). - Jeśli jakaś zdolność typu Hideaway eksyliuje kartę i pozwala ci zagrać ją bez płacenia kosztu many, musisz ustawić X=0 dla kosztu zawierającego ; nie możesz wybrać opcjonalnych kosztów alternatywnych zamiast zagrania za darmo, ale możesz zapłacić dodatkowe koszty. - Mana symbols w polu tekstowym permanentów, które kontrolujesz, nie liczą się do twojego devotion. Jednak mana symbol w koszcie many permanentu, który kontrolujesz, liczy się do devotion (np. jeśli Clive ma symbole many w koszcie, liczą się podczas liczenia devotion).
Przykład: Jeśli jakaś zdolność twojego permanentu z Hideaway wyeksyluje kartę, którą okaże się ta dwustronna karta, możesz ją zagrać tylko w sposób określony przez tę zdolność. Jeśli efekt pozwala ci zagrać ją "transformed", wejdzie na battlefield jako Ifrit (tylna strona). Jeśli efekt pozwala zagrać ją bez płacenia kosztu, musisz ustawić X=0, jeśli koszt zawiera .
Dane wydruku
Legalność formatów
Charakterystyka karty
Identyfikatory i rankingi
Market i źródła zewnętrzne
Rulings
You play the card while Clive's Hideaway's last ability is resolving and still on the stack. You can't wait to play it later in the turn.
The back face of a nonmodal double-faced card usually has a color indicator that defines its color.
Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.
If the exiled card is a land card, you may play it only if you have an available land play remaining this turn.
Count the number of red mana symbols among the mana costs of permanents you control as Clive's triggered ability resolves to determine your devotion to red. If Clive is still on the battlefield at that time, it will be included in that count.
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
Clive's Hideaway's last ability only cares if you control four or more legendary creatures at the time it resolves. You don't even have to control four or more legendary creatures when you activate it.
If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.
If a spell has {X} in its mana cost, you must choose 0 as the value of X when playing it without paying its mana cost.
"Hideaway N" means "When this permanent enters, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains ‘The player who controls the permanent that exiled this card may look at this card in the exile zone.'"
The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.
Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.
A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.
Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.
If you put an Aura on an opponent's permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion. Similarly, if you make an opponent the protector of a Siege you control, mana symbols in that battle's mana cost count toward your devotion.
Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.
You may choose to discard your hand even if your hand contains zero cards.
Colorless and generic mana symbols ({C}, {0}, {1}, {2}, {X}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
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