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Boromir, Warden of the Tower

LTR (The Lord of the Rings: Tales of Middle-earth) · #407 · EN

Boromir, Warden of the Tower

Legendary Creature — Human Soldier

Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.
RzadkośćRare
PLN regular36,59 zł
PLN foil46,38 zł
PLN etched—

Boromir, Strażnik Wieży (Boromir, Warden of the Tower)

Legendarny stwór — Człowiek Żołnierz

Czujność (Vigilance)
Za każdym razem, gdy przeciwnik zagrywa czar, jeśli przy jego zagrywaniu nie wydano many, skontruj ten czar.
Poświęć Boromira: Stwory, które kontrolujesz, zyskują niezniszczalność (Indestructible) do końca tury. Pierścień cię kusi.

Jak działa karta?

Boromir kontra czary, które nie kosztowały many, i może zostać poświęcony, by dać twoim stworom niezniszczalność do końca tury; dodatkowo aktywuje efekt Pierścienia.

Boromir ma Czujność (Czujność (Vigilance)), więc nie musi się przekręcać, by atakować. Jego pierwsza zdolność wyczekuje zagrania czaru przez przeciwnika i sprawdza, czy przy jego zagrywaniu w ogóle wydano manę; jeśli nie, Boromir automatycznie go skontruje. Druga zdolność to koszt poświęcenia: poświęć Boromira, a wszystkie twoje stwory zyskają niezniszczalność do końca tury; dodatkowo to zdanie wywołuje efekt związany z Pierścieniem, który „cię kusi” i może dać emblem lub wybrać nosiciela Pierścienia zgodnie z zasadami.

Ważne interakcje

Częste pomyłki

Przykład

Przeciwnik rzuca czar bez płacenia many z alternatywnego efektu; jeśli nie wydano żadnej many, Boromir go skontruje. Możesz też poświęcić Boromira, by twoje stwory przetrwały niszczący atak do końca tury.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
The Lord of the Rings: Tales of Middle-earth (LTR)
Data wydania
2023-06-23
Rzadkość
Rare
Artysta
Colin Boyer
Mana value
3
Mana cost
{2}{W}
Power / Toughness
3 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
97ec04f9-0563-4490-b252-714df2ddbf58
Oracle ID
d72b57e5-1c6e-4f02-968f-7e2dd24f0d3c
Słowa kluczowe
Vigilance
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
legendary, inverted
Typ promocji
boosterfun, universesbeyond
Watermark
—
Obramowanie / znacznik
borderless / triangle
EDHREC rank
874
Penny rank
358
Multiverse IDs
619694
Arena ID
—
MTGO ID
111538
TCGplayer ID
498439
Cardmarket ID
716043
Illustration ID
8e70f999-9933-43c7-bcc7-a42eee03e307
Status obrazu
lowres

If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

If a spell is cast with an alternative cost that includes mana (such as flashback), Boromir's second ability won't trigger and won't counter that spell. Similarly, if a spell is cast without paying its mana cost, but the player did pay mana for additional costs such as from kicker or from Thorn of Amethyst, Boromir's second ability won't trigger and won't counter that spell.

The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

Each time the Ring tempts you, you must choose a creature if you control one.

Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

Players may cast spells that they know Boromir, Warden of the Tower will counter. Any abilities that trigger when spells are cast will still trigger and resolve if appropriate, and any effects that count how many spells are cast will still count those spells if appropriate.

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