Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

RIX (Rivals of Ixalan) · #21 · EN
Skymarcher Aspirant
Creature — Vampire Soldier
This creature has flying as long as you have the city's blessing.
"I was born to glory."
Wyjaśnienie po polsku
Aspirant Powietrzny (Skymarcher Aspirant)
Stwór — Wampir Żołnierz
Ten stwór ma Latanie (Flying), dopóki masz błogosławieństwo miasta.
Jak działa karta?
Jeśli kontrolujesz dziesięć lub więcej permanentów, otrzymujesz błogosławieństwo miasta; mając je, ten stwór ma Latanie.
Karta ma zdolność Wspięcie (Ascend): jeśli kontrolujesz dziesięć lub więcej permanentów, otrzymujesz błogosławieństwo miasta na resztę gry. Dopóki masz to błogosławieństwo miasta, ten stwór ma Latanie. Zdobycze błogosławieństwa są trwałe nawet jeśli potem stracisz część permanentów; samo błogosławieństwo nie jest permanentem i nie może zostać usunięte.
Ważne interakcje
- Jeśli zdobywasz błogosławieństwo miasta w wyniku wejścia dziesiątego permanentu na pole bitwy, nie można na to zareagować — dostajesz je zanim inne efekty zależne od tego permanentu zdążą zadziałać.
- Permanenty liczą się w tym momencie wszystkie obiekty na polu bitwy, w tym żetony i lande; czary i emblematy nie są permanentami.
Częste pomyłki
- Mylenie momentu otrzymania błogosławieństwa — nie można reagować na samo otrzymanie błogosławieństwa po tym, jak osiągnięto dziesiąty permanent.
- Traktowanie błogosławieństwa jako permanentu, które można usunąć; błogosławieństwo nie jest permanentem i pozostaje do końca gry.
Przykład
Masz dziewięć permanentów i zagrywasz land; gdy ten land wejdzie na pole bitwy, stajesz się dziesiątym permanentem i otrzymujesz błogosławieństwo miasta, więc Aspirant Powietrzny zyskuje Latanie.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Rivals of Ixalan (RIX)
- Data wydania
- 2018-01-19
- Rzadkość
- Uncommon
- Artysta
- Winona Nelson
- Mana value
- 1
- Mana cost
- Power / Toughness
- 2 / 1
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 9473190f-5e96-4cf7-a0fa-a77d916acc2e
- Oracle ID
- 0b6db929-1b6a-4372-8146-aa047258b552
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Ascend
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- arena, paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 19 660
- Penny rank
- 4 905
- Multiverse IDs
- 439678
- Arena ID
- 66659
- MTGO ID
- 66495
- TCGplayer ID
- 155645
- Cardmarket ID
- 315311
- Illustration ID
- e196c2dd-50ce-4034-b1e0-8c1326bb7507
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
Some cards get power, toughness, and/or abilities once you have the city's blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent's characteristics after you have the city's blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent.
Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
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