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Sorrow's Path

ME3 (Masters Edition III) · #211 · EN

Sorrow's Path

Land

{T}: Choose two target blocking creatures controlled by the same opponent. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.
Whenever this land becomes tapped, it deals 2 damage to you and each creature you control.
RzadkośćRare
PLN regular—
PLN foil—
PLN etched—

Ścieżka Żalu (Sorrow's Path)

Ląd

{T}: Wybierz dwa wskazane blokuące stwory kontrolowane przez tego samego przeciwnika. Jeśli każdy z tych stworów mógłby zablokować wszystkie stwory, które blokuje drugi, usuń oba z walki. Każdy z nich następnie blokuje wszystkie stwory, które blokował drugi.
Za każdym razem, gdy ten ląd zostaje przekręcony, zadaje 2 obrażenia tobie i każdemu stworowi, który kontrolujesz.

Jak działa karta?

Ląd: możesz zamienić role dwóch stwórów blokujących tego samego przeciwnika; oraz za każdym razem, gdy ląd zostaje przekręcony, zadaje 2 obrażenia tobie i twoim stworom.

To Ląd z dwiema zdolnościami. Pierwsza pozwala wskazać dwa stwory blokujące jednego przeciwnika i — jeśli każdy mógłby zablokować wszystkie stwory, które blokuje drugi — usunąć je z walki, a następnie zamienić się tym, które blokuja które. Druga to wyzwalana zdolność: za każdym razem, gdy ląd zostaje przekręcony, zadaje 2 obrażenia tobie i każdemu twojemu stworowi. Wyzwalanie występuje nawet gdy przekręcasz ląd, by opłacić jego pierwszą zdolność.

Ważne interakcje

Częste pomyłki

Przykład

Aktywuąc pierwszą zdolność, wybierasz dwa blokuące stwory przeciwnika; zanim ta zdolność rozwiąże się, druga wyzwala się i może zadać 2 obrażenia, zabijając niektóre atakujące stworzy, co zmieni efekt pierwszej zdolności.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Masters Edition III (ME3)
Data wydania
2009-09-07
Rzadkość
Rare
Artysta
Randy Asplund-Faith
Mana value
0
Mana cost
—
Power / Toughness
— / —
Layout / frame
normal / 1997
Foil / nonfoil
foil nonfoil
Scryfall ID
9347f02e-270b-44da-988c-d99a0fc5dfcb
Oracle ID
5419eae0-3c12-4748-9cf8-d927752e527e
Słowa kluczowe
—
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
mtgo
Cechy wydruku
Reserved List, Reprint, Cyfrowa, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
23 999
Penny rank
18 003
Multiverse IDs
201268
Arena ID
—
MTGO ID
33652
TCGplayer ID
—
Cardmarket ID
—
Illustration ID
f161f0ec-fdbb-4e3e-ac60-bba566821b00
Status obrazu
highres_scan

The first ability can target any two blocking creatures a single opponent controls. Whether those creatures could block all creatures the other is blocking isn’t determined until the ability resolves.

Abilities that trigger whenever one of the targeted creatures blocks will trigger when the first ability resolves, because those creatures will change from not blocking (since they’re removed from combat) to blocking. It doesn’t matter if those abilities triggered when those creatures blocked the first time. Abilities that trigger whenever one of the attacking creatures becomes blocked will not trigger again, because they never stopped being blocked creatures. Abilities that trigger whenever a creature blocks one of the attacking creatures will trigger again, though; those kinds of abilities trigger once for each creature that blocks.

When determining whether a creature could block all creatures the other is blocking, take into account evasion abilities (like flying), protection abilities, and other blocking restrictions, as well as abilities that allow a creature to block multiple creatures or block as though a certain condition were true. Take into account whether those creatures are tapped, but not whether they have costs to block (since those apply only as blockers are declared).

A “blocking creature” is one that has been declared as a blocker this combat, or one that was put onto the battlefield blocking this combat. Unless that creature leaves combat, it continues to be a blocking creature through the end of combat step, even if the creature or creatures that it was blocking are no longer on the battlefield or have otherwise left combat by then.

When the first ability resolves, if all the creatures that one of the targeted creatures was blocking have left combat, then the other targeted creature is considered to be able to block all creatures the first creature is blocking. If the ability has its full effect, the second creature will be removed from combat but not returned to combat; it doesn’t block anything.

When Sorrow’s Path’s first ability is activated, its second ability triggers and goes on the stack on top of the first ability. The second ability resolves first, and may cause some of the attacking creatures to be dealt lethal damage.

This has two abilities. The second ability triggers any time it becomes tapped, whether to pay for its ability or not.

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