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Gryffwing Cavalry

DBL (Innistrad: Double Feature) · #283 · EN

Gryffwing Cavalry

Creature — Human Knight

Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever this creature attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.
RzadkośćUncommon
PLN regular0,57 zł
PLN foil1,01 zł
PLN etched—

Kawaleria Gryffwing (Gryffwing Cavalry)

Stwór — Człowiek Rycerz

Latanie (Flying)
Trening (Training) (Za każdym razem, gdy ten stwór atakuje z innym stworzeniem o większej sile, połóż na tym stworze znacznik +1/+1.)
Za każdym razem, gdy ten stwór atakuje, możesz zapłacić {1}{W}. Jeśli to zrobisz, wskazany atakujący stwór bez Latania (Flying) zyskuje Latanie (Flying) do końca tury.

Jak działa karta?

Ma Latanie (Flying). Trening (Training) daje znaczek +1/+1, gdy atakuje wraz z silniejszym atakującym; możesz też zapłacić {1}{W}, by dać innemu atakującemu Latanie (Flying) do końca tury.

Kawaleria Gryffwing ma Latanie (Flying) i Trening (Training). Trening oznacza, że gdy podczas deklaracji atakujących ten stwór atakuje razem z innym atakującym stworzeniem o większej sile, wyzwala się zdarzenie dające mu znaczek +1/+1 — zdarzenie to rozwiąże się niezależnie od późniejszych zmian stanu drugiego stworzenia. Dodatkowo za każdym razem, gdy ten stwór atakuje, możesz zapłacić {1}{W}; jeśli zapłacisz i jest wskazany prawidłowy atakujący stwór bez Latania (Flying), ten stwór zyskuje Latanie (Flying) do końca tury. Musisz wybrać cel tej ostatniej umiejętności zanim zdecydujesz o zapłacie.

Ważne interakcje

Częste pomyłki

Przykład

Podczas deklaracji atakujących twoja Kawaleria Gryffwing (2/2) i inny atakujący 3/3 atakują; Trening (Training) wyzwala się i kładzie się znacznik +1/+1 na Kawalerii Gryffwing, czyniąc ją 3/3.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Innistrad: Double Feature (DBL)
Data wydania
2022-01-28
Rzadkość
Uncommon
Artysta
Steve Prescott
Mana value
4
Mana cost
{3}{W}
Power / Toughness
2 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
9147054f-beeb-4c6b-8aaf-83ddd3589d53
Oracle ID
8e5e6f1d-4945-4074-a33e-c0e8b6b24a47
Słowa kluczowe
Flying, Training
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
inverted
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
25 136
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
95602
TCGplayer ID
255511
Cardmarket ID
585170
Illustration ID
88936bf2-0024-47b2-ab5b-e5845dd7aeeb
Status obrazu
highres_scan

A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.

You must choose a target for Gryffwing Cavalry's last ability before you choose whether or not to pay the cost. If there is no legal target, you won't have the opportunity to pay the cost.

Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.

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