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Wilson, Refined Grizzly

CLB (Commander Legends: Battle for Baldur's Gate) · #522 · EN

Wilson, Refined Grizzly

Legendary Creature — Bear Warrior

This spell can't be countered.
Reach, vigilance, trample
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Choose a Background (You can have a Background as a second commander.)
RzadkośćUncommon
PLN regular—
PLN foil—
PLN etched1,99 zł

Wilson, Wytworny Niedźwiedź (Wilson, Refined Grizzly)

Legendarny stwór — Niedźwiedź Wojownik

Ten czar nie może być skontrany.
Zasięg (Reach), Czujność (Vigilance), Tratowanie (Trample)
Osłona (Ward) {2} (Za każdym razem, gdy ten stwór staje się celem czaru lub zdolności, którą kontroluje przeciwnik, skontruj ten cel, chyba że tamten gracz zapłaci {2}.)
Wybierz Tło (Możesz mieć Tło jako drugiego dowódcę.)

Jak działa karta?

Legendarny stwór z Zasięgiem (Reach), Czujnością (Vigilance) i Tratowaniem (Trample); nie można go skontrować przy rzucaniu, a Osłona (Ward) {2} chroni go przed celowaniem przeciwników.

To legendarny stwór z kilkoma stałymi zdolnościami obronnymi: Zasięg (Reach) pozwala blokować istoty latające, Czujność (Vigilance) oznacza, że nie przekręca się gdy atakuje, a Tratowanie (Trample) pozwala przelecieć nad obroną i zadać nadmiarowe obrażenia. Osłona (Ward) {2} zmusza przeciwnika, który go namierzy czarem lub zdolnością, do zapłacenia {2} albo skontruje ten cel. "Ten czar nie może być skontrany" dotyczy rzucania tej karty z ręki — przeciwnicy nie mogą użyć kontr na ten czar.

Ważne interakcje

Częste pomyłki

Przykład

Gdy rzucasz Wilsona z ręki, przeciwnik nie może go skontrować; jeśli później przeciwnik spróbuje go celem czaru, musi zapłacić {2} lub ten czar zostanie skontrany.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Commander Legends: Battle for Baldur's Gate (CLB)
Data wydania
2022-06-10
Rzadkość
Uncommon
Artysta
Ilse Gort
Mana value
2
Mana cost
{1}{G}
Power / Toughness
2 / 2
Layout / frame
normal / 2015
Foil / nonfoil
Scryfall ID
91422b68-b4a8-4138-8aee-bc98d33d6a6c
Oracle ID
d2766fd7-5cf9-4037-9f34-9ae3982c613a
Słowa kluczowe
Reach, Vigilance, Choose a background, Trample, Ward
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
etched
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
legendary, inverted, etched
Typ promocji
boosterfun
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
3 946
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
—
Cardmarket ID
660042
Illustration ID
beb985d1-e38f-4f77-944a-97a3ae27b0f1
Status obrazu
highres_scan

If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

You can choose two commanders that are the same color or colors.

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

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