If a spell with cascade is countered, the cascade ability will still resolve normally.

CMR (Commander Legends) · #217 · EN
Apex Devastator
Creature — Chimera Hydra
Wyjaśnienie po polsku
Apex Devastator
Stwór — Chimera Hydra
Jak działa karta?
Po zagraniu tej karty cztery razy wywoła się Kaskada (Cascade), każda szukając karty niebędącej lądem o niższej wartości many. Możesz zagrać każdą znalezioną kartę bez płacenia jej kosztu many; wygnane karty są widoczne i trafiają potem na dół biblioteki losowo.
Apex Devastator ma cztery oddzielne zdolności Kaskada (Cascade). Gdy zagrywasz ten stwór, każda Kaskada osobno wygnaje karty z góry twojej biblioteki, aż znajdzie kartę niebędącą lądem o niższej wartości many niż 10; możesz ją zagrać bez płacenia jej kosztu many. Każde zagranie spowodowane kaskadą trafia na stos nad pozostałymi kaskadami i rozwiązuje się przed następną rundą wygnania. Wygnane karty są odwrócone obrazem do góry (wszyscy je widzą) i potem trafiają na dół biblioteki w losowej kolejności.
Ważne interakcje
- Każde z czterech wystąpień Kaskady (Cascade) wywołuje się i rozwiązuje osobno; zaklęcie zagrane przez pierwszą kaskadę trafi na stos nad pozostałymi kaskadami i rozwiąże się przed kolejnymi egzaminami wygnania.
- Jeżeli zagrywane zaklęcie zostanie skontruowane (przykładowo skontrowane), jego kaskady i tak rozwiążą się normalnie.
- Jeśli podczas rzucania karty z
wybierasz jej koszt bez płacenia many, X musi mieć wartość 0.
Częste pomyłki
- Mylenie kolejności: gracze czasem zapominają, że karta zagrana dzięki pierwszej kaskadzie rozwiąże się zanim zaczną wygnanie dla kolejnej kaskady.
- Zakładanie, że możesz zapłacić alternatywny koszt za kartę zagrano „bez płacenia jej kosztu many" — nie możesz wybrać alternatywnego kosztu, lecz możesz zapłacić dodatkowe koszty.
Przykład
Gdy zagrasz Apex Devastator, pierwsza Kaskada może pozwolić ci zagrać kartę kosztującą mniej niż 10; ta karta rozwiąże się zanim zaczniesz wygnanie dla drugiej Kaskady.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Commander Legends (CMR)
- Data wydania
- 2020-11-20
- Rzadkość
- Mythic
- Artysta
- Svetlin Velinov
- Mana value
- 10
- Mana cost
- Power / Toughness
- 10 / 10
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 8fa281e1-5c48-4bba-b8e9-88c6f5f53abb
- Oracle ID
- b4d6747c-3516-4e71-be30-af007c6b1dc4
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Cascade
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 1 048
- Penny rank
- —
- Multiverse IDs
- 497737
- Arena ID
- —
- MTGO ID
- 85216
- TCGplayer ID
- 226872
- Cardmarket ID
- 511160
- Illustration ID
- d816c8da-36f7-4eb2-adda-0effe4e11502
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
You exile the cards face up. All players will be able to see them.
When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
Each of Apex Devastator's four cascade abilities will look for a nonland card with mana value less than 10 (Apex Devastator's mana value). This doesn't change even if one or more of the spells you cast because of those cascade abilities has cascade itself. Each of those additional cascade abilities, if any, will refer to the mana value of the spell that caused it to trigger. In other words, each cascade ability cares only about the spell that caused it to trigger, the stack can get messy, and we wish you luck.
Each instance of cascade triggers and resolves separately. The spell you cast due to the first cascade ability will go on the stack on top of the second, third, and fourth cascade abilities. That spell will resolve before you exile cards for the second cascade ability. The spell you cast for the second will resolve before you exile cards for the third, and so on.
Pełny rekord źródłowy JSON
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