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Nissa, Vastwood Seer // Nissa, Sage Animist

PORI (Magic Origins Promos) · #189s · EN

Nissa, Vastwood Seer // Nissa, Sage Animist

Legendary Creature — Elf Scout // Legendary Planeswalker — Nissa

RzadkośćMythic
PLN regular—
PLN foil23,34 zł
PLN etched—
Nissa, Vastwood Seer

Nissa, Vastwood Seer

Legendary Creature — Elf Scout

When Nissa enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
Nissa, Sage Animist

Nissa, Sage Animist

Legendary Planeswalker — Nissa

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
−2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
−7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

Nissa, Prorok Znacznej Lasu // Nissa, Mądra Animistka (Nissa, Vastwood Seer // Nissa, Sage Animist)

Legendarny Stwór — Elfi Zwiadowca // Legendarny Planeswalker — Nissa

Nissa, Prorok Znacznej Lasu
Legendarny Stwór — Elfi Zwiadowca
Kiedy Nissa wchodzi na pole bitwy, możesz przeszukać swoją bibliotekę w poszukiwaniu karty podstawowego Lasu, ujawnij ją, umieść ją w twojej ręce, a następnie przetasuj.
Za każdym razem, gdy ląd pod twoją kontrolą wchodzi na pole bitwy, jeśli kontrolujesz siedem lub więcej lądów, wygnaj Nissę, a następnie przywróć ją na pole bitwy przekształconą pod kontrolą właściciela.

Nissa, Mądra Animistka
Legendarny Planeswalker — Nissa
+1: Ujawnij wierzchnią kartę swojej biblioteki. Jeśli jest to karta lądu, umieść ją na polu bitwy. W przeciwnym razie umieść ją w twojej ręce.
−2: Stwórz token legendarnego 4/4 zielonego stworzenia Elementa o imieniu Ashaya, Obudzona Świat.
−7: Odtwórz do sześciu wybranych lądów. Stają się one 6/6 stworzeniami Elementa. Nadal są lądami.

Jak działa karta?

Nissa, Prorok Znacznej Lasu pozwala przeszukiwać bibliotekę i wyganiać się przy wejściu na pole bitwy. Nissa, Mądra Animistka oferuje silne zdolności planeswalker'a z ujawnianiem kart i tworzeniem tokenów.

Kiedy Nissa, Prorok Znacznej Lasu wchodzi na pole bitwy, możesz przeszukać bibliotekę w poszukiwaniu podstawowego Lasu. Jeśli kontrolujesz siedem lub więcej lądów, każdy nowo wchodzący ląd spowoduje wygnanie Nissy i jej powrót przekształcony. Nissa, Mądra Animistka ma trzy zdolności: +1 ujawnia kartę, −2 tworzy token, −7 odtwarza lądy i zmienia je w stworzenia.

Ważne interakcje

Częste pomyłki

Przykład

W grze z Nissą, Prorok Znacznej Lasu, jeśli kontrolujesz siedem lądów, każdy nowo wchodzący ląd spowoduje jej wygnanie i przekształcenie. W grze z Nissą, Mądrym Animistą, możesz ujawniać karty z biblioteki lub tworzyć tokeny.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Magic Origins Promos (PORI)
Data wydania
2015-07-17
Rzadkość
Mythic
Artysta
Wesley Burt
Mana value
3
Mana cost
—
Power / Toughness
— / —
Layout / frame
transform / 2015
Foil / nonfoil
foil
Scryfall ID
8c40a7db-12f2-41bc-9025-d243208e8d70
Oracle ID
35754a21-9fba-4370-a254-292918a777ba
Słowa kluczowe
Transform
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
originpwdfc
Typ promocji
setpromo, prerelease, datestamped
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
6 858
Penny rank
1 680
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
100603
Cardmarket ID
283699
Illustration ID
—
Status obrazu
highres_scan

You can control two of this permanent, one front-face up and the other back-face up, at the same time.

The back face of a double-faced card doesn't have a mana cost. A double-faced permanent with its back face up has a mana value equal to the mana value of its front face. Each back face has a color indicator that defines its color.

A Magic Origins planeswalker that enters the battlefield because of the ability of its front face will enter with loyalty counters as normal.

If a double-faced card is manifested, it will be put onto the battlefield face down (this is also true if it's put onto the battlefield face down some other way). Note that "face down" is not synonymous with "with its back face up." A manifested double-faced card is a 2/2 creature with no name, mana cost, creature types, or abilities. While face down, it can't transform. If the front face of a manifested double-faced card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. A double-faced card on the battlefield can't be turned face down.

You can activate one of the planeswalker's loyalty abilities the turn it enters the battlefield. However, you may do so only during one of your main phases when the stack is empty. For example, if the planeswalker enters the battlefield during combat, there will be an opportunity for your opponent to remove it before you can activate one of its abilities.

You can activate Nissa, Sage Animist's second ability even if you already control an Ashaya, the Awoken World. Just after the second token is created, you'll choose one to remain on the battlefield. The other will be put into your graveyard and subsequently cease to exist.

Each face of a double-faced card has its own set of characteristics: name, types, subtypes, power and toughness, loyalty, abilities, and so on. While a double-faced card is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored. While a double-faced card isn't on the battlefield, consider only the characteristics of its front face.

Nissa, Vastwood Seer is exiled as a result of her second triggered ability. If she enters the battlefield while you control seven or more lands, she won't automatically be exiled and transform.

A double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed, in which case it enters with its back face up.

If a land becomes a creature but hasn't continuously been under its controller's control since that player's most recent turn began, it won't be able to attack and its abilities with {T} in the cost (including mana abilities) won't be able to be activated. In other words, look at how long the permanent itself has been under your control, not how long it's been a creature.

The mana value of a double-faced card not on the battlefield is the mana value of its front face.

The back face of a double-faced card (in the case of Magic Origins, the planeswalker face) can't be cast.

In some rare cases, a spell or ability may cause one of these five cards to transform while it's a creature (front face up) on the battlefield. If this happens, the resulting planeswalker won't have any loyalty counters on it and will subsequently be put into its owner's graveyard.

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