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Nazgûl

LTR (The Lord of the Rings: Tales of Middle-earth) · #729 · EN

Nazgûl

Creature — Wraith Knight

Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
RzadkośćUncommon
PLN regular605,77 zł
PLN foil635,64 zł
PLN etched—

Nazgûl

Stworzenie — Wraith Knight

Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.

Jak działa karta?

Nazgûl ma deathtouch. Przy wejściu na pole bitwy wywołuje efekt „the Ring tempts you”; za każdym razem, gdy to się dzieje, daj +1/+1 każdej twojej istocie z typem Wraith. Możesz mieć do dziewięciu kopii tej karty w talii (nie znosi innych zasad legalności).

Deathtouch — Nazgûl ma deathtouch; to znaczy, że każde obrażenie przydzielone przez ten stwór wystarczy, aby zniszczyć istotę oponenta zgodnie z normalnymi zasadami rozstrzygania obrażeń.\nKiedy ten stwór wchodzi na pole bitwy, "the Ring tempts you" — uruchamiany jest efekt związany z emblematem The Ring. Gdy to się dzieje, wykonaj sekwencję opisaną przez The Ring: jeśli nie masz jeszcze emblematu The Ring, go otrzymujesz; następnie emblemat zyskuje kolejne zdolności (w kolejności od góry do dołu) i wreszcie wybierasz stworzenie, które stanie się (lub pozostanie) twoim Ring-bearerem, jeśli to dotyczy.\n„Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.” — za każdym razem, gdy wystąpi to zdarzenie (nawet jeśli nie kontrolujesz żadnej istoty), ta zdolność wyzwalana się. Jeśli kontrolujesz jedną lub więcej istot z podtypem Wraith, na każdą z nich kładziony jest liczbowy znacznik +1/+1.\nOgraniczenie talii: "A deck can have up to nine cards named Nazgûl." — zamiast zwykłego limitu czterech kopii, możesz mieć do dziewięciu kopii tej karty w talii. To nie znosi innych wymogów legalności formatu (np. nie pozwala na użycie karty, która jest niedozwolona w danym evencie).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Jeśli Nazgûl wejdzie na pole bitwy i już masz emblemat The Ring lub nie, efekt "the Ring tempts you" najpierw daje ci emblemat, potem wymusza wybór Ring-bearera (jeśli to wymagane), a następnie uruchamia zdolności wyzwalane przez to zdarzenie, takie jak kładzenie żetonów +1/+1 na każdej twojej Wraith.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The Lord of the Rings: Tales of Middle-earth (LTR)
Data wydania
2023-11-03
Rzadkość
Uncommon
Artysta
Antonio José Manzanedo
Mana value
3
Mana cost
{2}{B}
Power / Toughness
1 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
8bb48b87-8ed9-41b2-80ca-5d37cf24455a
Oracle ID
48a62778-7c11-486f-a0e1-020c283a7ef9
Słowa kluczowe
Deathtouch
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint
Efekty ramki
showcase
Typ promocji
boosterfun, silverfoil, scroll, universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
2 967
Penny rank
—
Multiverse IDs
636042
Arena ID
—
MTGO ID
119828
TCGplayer ID
518018
Cardmarket ID
738296
Illustration ID
35a3c71e-9e9e-4e76-bb11-4c6dd55dc932
Status obrazu
lowres

Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

The last ability of Nazgûl lets you ignore the "four-of" rule. It doesn't let you ignore format legality. For example, during a The Lord of the Rings: Tales of Middle-earth™ Limited event, you can't add Nazgûl from your personal collection, no matter how much Sauron might want you to.

Each time the Ring tempts you, you must choose a creature if you control one.

Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

If you're fortunate enough to open or draft ten or more Nazgûl during a Limited event, you can include only nine of them in your deck. The rest remain in your sideboard.

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

The last ability of Nazgûl also lets you ignore the "singleton" rule in formats like Commander.

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

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