You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.

OHOP (Planechase Planes) · #28 · EN
Otaria
Plane — Dominaria
Whenever chaos ensues, take an extra turn after this one.
Wyjaśnienie po polsku
Otaria
Płaszczyzna — Dominaria
Za każdym razem, gdy następuje chaos, weź dodatkową turę po tej turze.
Jak działa karta?
Instanty i sorcery w cmentarzach zyskują flashback równy ich kosztowi many; właściciel może je zagrać z cmentarza, a potem są wygnane. Przy CHAOS bierzesz dodatkową turę po tej turze.
Ta płaszczyzna daje wszystkim kartom typu instant i sorcery w cmentarzach zdolność flashbacku, przy czym koszt flashbacku jest równy ich kosztowi many — właściciel może je zagrać z cmentarza, płacąc ten koszt, a potem wygnaje kartę. To nie usuwa innych ograniczeń: nadal musisz przestrzegać timingów (np. sorcery możesz rzucać tylko jak normalnie). Dodatkowo, za każdym razem, gdy następuje chaos, bierzesz dodatkową turę po bieżącej turze; jeśli CHAOS wystąpi wielokrotnie, bierzesz tyle dodatkowych tur, ile razy wystąpił.
Ważne interakcje
- Możesz zagrać czar z cmentarza przy użyciu flashback, nawet jeśli został tam umieszczony bezbycia wcześniej zagranego.
- Jeśli płacisz koszt flashback za czar z
w koszcie, wybierasz wartość X podczas odgrywania i płacisz ją.
- Czar z flashback nigdy nie trafia gdzie indziej po opuszczeniu stosu — jest zawsze wyganiany, niezależnie od tego, czy rozwiąże się, zostanie odrzucony czy skontrowany.
Częste pomyłki
- Myślenie, że flashback omija ograniczenia timingowe — sorcery zagrasz z cmentarza tylko wtedy, gdy normalnie możesz zagrywać sorcery.
- Przekonanie, że karta jest wygnana tylko jeśli jej czar rozwiąże się — karta zagrana przez flashback jest zawsze wygnana, nawet jeśli zostanie skontrowana.
Przykład
Masz w cmentarzu błyskawicę z kosztem ; dzięki Otarii możesz zapłacić
, zagrać ją z cmentarza, a potem wygnasz ją zamiast wrócenia gdziekolwiek.
Dane wydruku
- Set
Planechase Planes (OHOP)
- Data wydania
- 2009-09-04
- Rzadkość
- Common
- Artysta
- Charles Urbach
- Mana value
- 0
- Mana cost
- —
- Power / Toughness
- — / —
- Layout / frame
- planar / 2003
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 899c4e17-b8f5-4090-b4e3-5c31553b97f6
- Oracle ID
- 29e3371d-aa41-46a9-921a-96565be47eff
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- —
- Tożsamość kolorów
- Bezkolorowa
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- paper, mtgo
- Cechy wydruku
- Oversized
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- —
- Penny rank
- —
- Multiverse IDs
- 198095
- Arena ID
- —
- MTGO ID
- 44544
- TCGplayer ID
- 37292
- Cardmarket ID
- 21502
- Illustration ID
- cf2338ee-d708-47ef-8510-444ce9b499a2
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If you cast an instant or sorcery with {X} in its mana cost this way, you still choose the value of X as part of casting the spell and pay that cost.
If you cast a spell with flashback, you can't pay any alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the spell has any mandatory additional costs, you must pay those to cast the spell with flashback.
If a card has multiple instances of flashback, you may choose any of its flashback costs to pay.
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
"Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
If a split card gains flashback, you pay only the cost of the half you're casting.
If a card with no mana cost gains flashback, it has no flashback cost. It can't be cast this way.
If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
If you roll {CHAOS} multiple times in the same turn, you'll take that many extra turns after this one.
The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
Pełny rekord źródłowy JSON
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